[New Mod-Tower Defense] Star Genesis 00

Post about your finished mods here.
Post Reply
User avatar
RPC
Fleet Admiral
Fleet Admiral
Posts: 2834
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Re: [New Mod-Tower Defense] Star Genesis 00

Post by RPC » Thu Dec 26, 2013 11:01 pm

Updated at 168 downloads. Changes:

Fleet Mechanics

Capital Ships

Right now there are three capital ships in the game, two starter ones and one that has to be constructed in-game.

The Durkham is a starting carrier. It makes most of the offensive turrets in the game and is good at taking down gunships.

The Opinren is a starting ship that makes most of the economy stations.

The Aciman is a capital ship counter, and can take down enemy capital ships with ease. It may have trouble with enemy gunships though.

If you use the nvoke screen you can see all of your available capital ships, and you can invoke the right key to change ships to the right capital ship.

If your capital ship gets destroyed you will be given a second chance and spawn in an escape pod. You can then dock to another capship (or construct one) and pilot that.

If you die in the escape pod it's game over.

Economy

The Opinren makes mining rigs and solar collectors (but don't make solar collectors! They don't do anything yet!)

The mining rig provides a scuttle radius of 60 light seconds, so anything destroyed within 60 ls of the mining rig will be scuttled.

It also generates scrap every 30 seconds, and gives 10 scrap for every asteroid in a 50 light second radius. You also can't stack mining rigs (but I may change this later.)

Multiverse

If you'd like, you can comment with your multiverse nick and I can add you as a beta tester and this will auto update (and that way you don't have to download through Xelerus.)

Notes:

-if you upgrade everything the upgrade screen goes wonky. I still have to fix that.

-laser turrets are OP at the moment, and I still have to balance things out.

-upgrade costs are also kinda iffy, and I have to change them later.
Tutorial List on the Wiki and Installing Mods
Image<----- click to get to #Transcendence IRC on Freenode
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

User avatar
sun1404
Militia Captain
Militia Captain
Posts: 527
Joined: Thu Nov 03, 2011 10:32 am
Location: Heretic. (Finally!)

Re: [New Mod-Tower Defense] Star Genesis 00

Post by sun1404 » Fri Dec 27, 2013 12:37 pm

I'd want to be a beta tester. My nickname is SNova42 :D
Yes, look at my avatar, I have a wyvera type ship.

User avatar
RPC
Fleet Admiral
Fleet Admiral
Posts: 2834
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Re: [New Mod-Tower Defense] Star Genesis 00

Post by RPC » Fri Dec 27, 2013 9:51 pm

:(
Is that your multiverse nick? Can you sign in to this with that nick?
GG.png
GG.png (4.32 KiB) Viewed 2162 times
Tutorial List on the Wiki and Installing Mods
Image<----- click to get to #Transcendence IRC on Freenode
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

User avatar
sun1404
Militia Captain
Militia Captain
Posts: 527
Joined: Thu Nov 03, 2011 10:32 am
Location: Heretic. (Finally!)

Re: [New Mod-Tower Defense] Star Genesis 00

Post by sun1404 » Sat Dec 28, 2013 12:23 pm

My bad. :oops:
It's actually sun1404. Turns out I register to multiverse earlier than I thought.
Yes, look at my avatar, I have a wyvera type ship.

User avatar
Autohummer
Militia Lieutenant
Militia Lieutenant
Posts: 234
Joined: Fri Jan 06, 2012 10:51 am

Re: [New Mod-Tower Defense] Star Genesis 00

Post by Autohummer » Sat Dec 28, 2013 4:32 pm

New spritesheets:

http://www.sendspace.com/file/0jfeft

Multiverse nick is Autohummer.
Has resurfaced!

User avatar
RPC
Fleet Admiral
Fleet Admiral
Posts: 2834
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Re: [New Mod-Tower Defense] Star Genesis 00

Post by RPC » Sun Dec 29, 2013 9:43 am

All right, added sun and Autohummer to the beta list :D Have fun!
EDIT*
Also, thanks Autohummer for the ship images - they're awesome :D
Tutorial List on the Wiki and Installing Mods
Image<----- click to get to #Transcendence IRC on Freenode
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

User avatar
RPC
Fleet Admiral
Fleet Admiral
Posts: 2834
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Re: [New Mod-Tower Defense] Star Genesis 00

Post by RPC » Sun Dec 29, 2013 10:22 am

GG (look around the aciman sprite)
with mask:
Image
without mask: (easy workaround?)
Image
Calvino with mask:
Image
Midway with mask:
Image

Also haven't checked the fighters since derp need sleep >.<
Tutorial List on the Wiki and Installing Mods
Image<----- click to get to #Transcendence IRC on Freenode
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

User avatar
Autohummer
Militia Lieutenant
Militia Lieutenant
Posts: 234
Joined: Fri Jan 06, 2012 10:51 am

Re: [New Mod-Tower Defense] Star Genesis 00

Post by Autohummer » Sun Dec 29, 2013 1:15 pm

Derp. Will fix within the day.

Update: I don't know what's wrong with the mask files. I will try re-uploading them as bmps and see if it would help.

Update:
New bitmasks:
http://www.sendspace.com/file/d4k6wt
Has resurfaced!

User avatar
Atarlost
Fleet Admiral
Fleet Admiral
Posts: 2391
Joined: Tue Aug 26, 2008 12:02 am

Re: [New Mod-Tower Defense] Star Genesis 00

Post by Atarlost » Mon Dec 30, 2013 12:46 am

I appear to not be on the beta list. I thought I was, but apparently I just had a xelerus version.
Literally is the new Figuratively

User avatar
RPC
Fleet Admiral
Fleet Admiral
Posts: 2834
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Re: [New Mod-Tower Defense] Star Genesis 00

Post by RPC » Mon Dec 30, 2013 7:28 am

Autohummer: Sweet, that fixed everything.
Atar: Ok, I added you to the beta list.
Tutorial List on the Wiki and Installing Mods
Image<----- click to get to #Transcendence IRC on Freenode
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

User avatar
Autohummer
Militia Lieutenant
Militia Lieutenant
Posts: 234
Joined: Fri Jan 06, 2012 10:51 am

Re: [New Mod-Tower Defense] Star Genesis 00

Post by Autohummer » Mon Dec 30, 2013 5:05 pm

How do I download the game through Transcendence?
Has resurfaced!

User avatar
RPC
Fleet Admiral
Fleet Admiral
Posts: 2834
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Re: [New Mod-Tower Defense] Star Genesis 00

Post by RPC » Mon Dec 30, 2013 8:51 pm

Once you're signed in to the game and connected to multiverse through your 'autohummer' nick Transcendence should automatically start the download.
Tutorial List on the Wiki and Installing Mods
Image<----- click to get to #Transcendence IRC on Freenode
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

User avatar
Autohummer
Militia Lieutenant
Militia Lieutenant
Posts: 234
Joined: Fri Jan 06, 2012 10:51 am

Re: [New Mod-Tower Defense] Star Genesis 00

Post by Autohummer » Tue Dec 31, 2013 3:38 am

Turns out I have to add it to my collections first. All solved now.
Has resurfaced!

User avatar
Autohummer
Militia Lieutenant
Militia Lieutenant
Posts: 234
Joined: Fri Jan 06, 2012 10:51 am

Re: [New Mod-Tower Defense] Star Genesis 00

Post by Autohummer » Thu Jan 02, 2014 3:42 pm

Double-post. There are new graphics for the Aciman and the Durkham (Notice the side batteries) in the file I have uploaded.
Has resurfaced!

User avatar
RPC
Fleet Admiral
Fleet Admiral
Posts: 2834
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Re: [New Mod-Tower Defense] Star Genesis 00

Post by RPC » Thu Jan 02, 2014 9:56 pm

Okay, will update multiverse when I come home.
Tutorial List on the Wiki and Installing Mods
Image<----- click to get to #Transcendence IRC on Freenode
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests