AE Mod Collection

Post about your finished mods here.
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Joined: Mon Feb 13, 2017 1:37 am

Re: AE Mod Collection

Post by Latheos » Tue Feb 28, 2017 2:29 am

I'm enjoying TBR so far, but I've noticed that starting in Kibo with the AE - Playerships still errors out after generating the game. Zyr works fine, however. That said, I'm now exploring the new ships in TBR instead of using the Playerships mod - some real winners in there. :)

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