escort mod for playership idea

A place to discuss mods in development and concepts for new mods.
Post Reply
Militia Commander
Militia Commander
Posts: 438
Joined: Tue Nov 05, 2013 9:56 am

Thu Oct 26, 2017 6:06 am

One mod I would like to see is one that lets the playership fly in formation with the ship it is escorting.

So if you were escorting a Scarab, Aurochs, or EI freighter you could somehow set the playership to fly 10ls off to the side and hold formation without the player having to constantly adjust speed and heading. With the more manoeuvrable playerships it can be quite tedious constantly changing speed and direction to stay near the freighter.

This could happen until either thrusting or turning the playership cancelled it and the player then resumes control.

Anyone know if this is possible or if there is already a mod that does this?

User avatar
Fleet Admiral
Fleet Admiral
Posts: 2604
Joined: Mon Oct 29, 2007 9:23 pm
Location: Decoding hieroglyphics on Tan-Ru-Dorem

Mon Nov 20, 2017 1:14 pm

We do have functions to change speed and direction of the playership. This should be easy to implement, basically the mod just has to match the current speed and direction of the escorted ship. An event can keep that updated and stop the event if the player manually change the direction or speed.

I can see one flaw with the mod, that on top of my head I wouldn't know how to resolve: if the playership is hit by a momentum weapon that change the speed, the event would stop.

User avatar
Fleet Officer
Fleet Officer
Posts: 1373
Joined: Tue Aug 19, 2014 10:17 pm

Tue Nov 21, 2017 6:29 am

A one time 'match speed' ability would be sufficient, IMO. The vast majority of the time, that's all that's really needed.

Fleet Officer
Fleet Officer
Posts: 1411
Joined: Tue Mar 22, 2011 8:43 pm
Location: Alaska

Wed Nov 22, 2017 3:01 pm

hold on there, IF the Playership is escorting a target then that target is vulnerable to attack : therefore the Playership must be ready to fight at all times.

While, in older versions, an auto-pilot like this would have been nice, the newer versions with more challenging encounters during escort missions makes taking the controls away from the player a little questionable.

I do think escorting can be pretty boring sometimes ,
but boring security work where the target gets in and out safely is a good thing.
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..

Post Reply