what do you mean by old and new?
there are two versions?
Post Heretic Mod
- Aury
- Fleet Admiral
- Posts: 5421
- Joined: Tue Feb 05, 2008 1:10 am
- Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.
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(plySetGenome gPlayer (list 'Varalyn 'nonBinary))
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB | Xeon E5 2620 v3, 8GB | 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 8700, 32GB, 6500XT
Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
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- Aury
- Fleet Admiral
- Posts: 5421
- Joined: Tue Feb 05, 2008 1:10 am
- Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.
it's a weaker, outdated version?Fatboy wrote:What I mean is the Iocrym Commandship is old right?
so I'm making the old version for the old commandship.
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Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB | Xeon E5 2620 v3, 8GB | 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 8700, 32GB, 6500XT
Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
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(plySetGenome gPlayer (list 'Varalyn 'nonBinary))
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB | Xeon E5 2620 v3, 8GB | 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 8700, 32GB, 6500XT
Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
Gaming Systems: R9 5950X, 32GB, 6700XT
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Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops
isn't the old commandship equipment already made? and aren't most of the other changes merely stat and name changes?
odd. I didn't really mention the plasma thrower (I was referring to the teraton's weapon). I am glad you got something out of my ideas though.Old and New Kytryn Plasma Thrower :
Good point, that doesn't make sense. I guess I just wasn't in the mood for stringing random syllables together.Alien ships named after famous Earth battles, F50? They must be fans!
Yeah. but... the new repeller has more range (1.5x) and the old one is Momentum6F50 wrote:isn't the old commandship equipment already made? and aren't most of the other changes merely stat and name changes?
and the new one is momentum7, and it does more damage.
Okay list of armors and ships for v0.1
Armors:
New Iocrym Commandship armor: not done
Light Iocrym armor:not done
Picx Armor: not done
Civ3 Armor: not done
Ships:
Modern Iocrym Commandship: not done
Iocrym Gunship: not done
Picx Destroyer:not done
Civ3 Anhillator: not done
"Civ3" takes the place of the name of the third civilization.
I have yet to think up a name for it.
The last 2 races will be covered in detail in the next versions.
Armors:
New Iocrym Commandship armor: not done
Light Iocrym armor:not done
Picx Armor: not done
Civ3 Armor: not done
Ships:
Modern Iocrym Commandship: not done
Iocrym Gunship: not done
Picx Destroyer:not done
Civ3 Anhillator: not done
"Civ3" takes the place of the name of the third civilization.
I have yet to think up a name for it.
The last 2 races will be covered in detail in the next versions.
I keep running into this error
As far as I know this is the only addon to the system topology.
Code: Select all
08/19/2008 10:19:34 Unable to find destination node: Huaramarca
08/19/2008 10:19:34 Unable to begin new game: 8020103 OnGlobalTopologyCreated: Unable to add stargate (C8 GateToHuaramarca Huaramarca Inbound) ### (sysAddStargateTopology gateway "GateToHuaramarca" "Huaramarca" "Inbound") ###
Code: Select all
<Node ID="PH">
<System
UNID= "&ssEarthSpaceStandard;"
name= "Warzone"
level= "11"
attributes= "outerRealm"
/>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="EndGame" DestID="PH1" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="PH1">
<System
level= "11"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="25" name="LV 426" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="IC 767" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="HD 11901" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="HD 44594" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="G2" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="PH2">
<System
level= "11"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="25" name="LV 426" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="IC 767" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="HD 11901" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="HD 44594" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="EndGame" />
</StarGates>
</Node>
- Aury
- Fleet Admiral
- Posts: 5421
- Joined: Tue Feb 05, 2008 1:10 am
- Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.
[nocode]
<Node ID="PH">
<System
UNID= "&ssEarthSpaceStandard;"
name= "Warzone"
level= "11"
attributes= "outerRealm"
/>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="EndGame" DestID="PH1" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="PH1">
<System
level= "11"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="25" name="LV 426" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="IC 767" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="HD 11901" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="HD 44594" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="G2" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="PH2">
<System
level= "11"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="25" name="LV 426" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="IC 767" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="HD 11901" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="HD 44594" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="EndGame" />
</StarGates>
</Node>
[/code]
color tags are by severity of typo. they seem unrelated to your error, but still, the red one just might be causing it...
<removed tags so that colors work>
<Node ID="PH">
<System
UNID= "&ssEarthSpaceStandard;"
name= "Warzone"
level= "11"
attributes= "outerRealm"
/>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="EndGame" DestID="PH1" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="PH1">
<System
level= "11"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="25" name="LV 426" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="IC 767" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="HD 11901" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="HD 44594" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="G2" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="PH2">
<System
level= "11"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="25" name="LV 426" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="IC 767" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="HD 11901" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="HD 44594" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="EndGame" />
</StarGates>
</Node>
[/code]
color tags are by severity of typo. they seem unrelated to your error, but still, the red one just might be causing it...
<removed tags so that colors work>
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(plySetGenome gPlayer (list 'Varalyn 'nonBinary))
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB | Xeon E5 2620 v3, 8GB | 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 8700, 32GB, 6500XT
Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
Gaming Systems: R9 5950X, 32GB, 6700XT
Office Systems: Xeon 5318Y, 256GB, A4000
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops
(plySetGenome gPlayer (list 'Varalyn 'nonBinary))
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB | Xeon E5 2620 v3, 8GB | 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 8700, 32GB, 6500XT
Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
Gaming Systems: R9 5950X, 32GB, 6700XT
Office Systems: Xeon 5318Y, 256GB, A4000
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops
- Periculi
- Fleet Officer
- Posts: 1282
- Joined: Sat Oct 13, 2007 7:48 pm
- Location: Necroposting in a forum near you
Fatboy, have you removed part of the original topology but left Huaramarca?
Are you only showing us a portion of the mod again and actually the error is somewhere else?
The error is showing that the <OnGlobalTopologyCreated> which adds a link between Huaramarca and a random node (geq level 5 + ungoverned) isn't able to complete it's task.
Have you tried just putting your new topology into the adventure extensions?
Are you only showing us a portion of the mod again and actually the error is somewhere else?
The error is showing that the <OnGlobalTopologyCreated> which adds a link between Huaramarca and a random node (geq level 5 + ungoverned) isn't able to complete it's task.
Have you tried just putting your new topology into the adventure extensions?
No, all I did was took the original topology and copied it down to the adventure extension. and added my code.
Here is the whole adventure extension.
Here is the whole adventure extension.
Code: Select all
<?xml version="1.0"?>
<TranscendenceAdventure
UNID= "0xDDED000F"
version= "0.99"
>
<AdventureDesc
UNID= "@1"
name= "Post Heretic"
backgroundID= ""
>
</AdventureDesc>
<SystemTopology>
<!-- LEVEL I -->
<Node ID="SE" rootNode="true">
<System
name= "Eridani"
level= "1"
attributes= "newBeyond"
>
<System UNID="&ssStartonEridani;"/>
</System>
<StarGates>
<StarGate Name="Outbound" DestID="C1" DestGate="Inbound"/>
<StarGate Name="Debug" DestID="BA" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="C1">
<System
level= "1"
attributes= "newBeyond"
variant= "commonwealth"
>
<Table>
<System chance="30" name="Groombridge" UNID="&ssEarthSpaceStandard;"/>
<System chance="40" name="Lalande" UNID="&ssEarthSpaceRedDwarf;"/>
<System chance="30" name="5 Indi" UNID="&ssEarthSpaceAsteroids;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="C3" DestGate="Inbound"/>
</StarGates>
</Node>
<!-- LEVEL II -->
<Node ID="C3">
<System
level= "2"
attributes= "NewBeyond"
variant= "commonwealth"
>
<Table>
<System chance="25" name="Orgos" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="Ross 248" UNID="&ssEarthSpaceRedDwarf;"/>
<System chance="25" name="Cairn" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="Ras Alhague" UNID="&ssEarthSpaceDesert;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<Table>
<StarGate chance="50" Name="Outbound" DestID="C3A" DestGate="Inbound"/>
<StarGate chance="50" Name="Outbound" DestID="BA" DestGate="Inbound"/>
</Table>
</StarGates>
</Node>
<Node ID="C3A">
<System
level= "2"
attributes= "newBeyond"
variant= "commonwealth"
>
<Table>
<System chance="50" name="Lacaille" UNID="&ssEarthSpaceRedDwarf;"/>
<System chance="50" name="Cygni" UNID="&ssEarthSpaceAsteroids;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="BA" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="BA">
<System
name= "Rigel Aurelius"
level= "2"
attributes= "newBeyond"
>
<System UNID="&ssBattleArena;"/>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="C4" DestGate="Inbound"/>
</StarGates>
</Node>
<!-- LEVEL III -->
<Node ID="C4">
<System
level= "3"
attributes= "newBeyond"
variant= "commonwealth"
>
<Table>
<System chance="17" name="Van Maanen" UNID="&ssEarthSpaceStandard;"/>
<System chance="8" name="Moren-Lin" UNID="&ssEarthSpaceBinary;"/>
<System chance="25" name="Jotunheim" UNID="&ssEarthSpaceRedDwarf;"/>
<System chance="25" name="Hena's Star" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="Ankaa" UNID="&ssEarthSpaceDesert;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<Table>
<StarGate chance="50" Name="Outbound" DestID="C4A" DestGate="Inbound"/>
<StarGate chance="50" Name="Outbound" DestID="CP" DestGate="Inbound"/>
</Table>
</StarGates>
</Node>
<Node ID="C4A">
<System
level= "3"
attributes= "newBeyond"
variant= "commonwealth"
>
<Table>
<System chance="17" name="Manchester" UNID="&ssEarthSpaceStandard;"/>
<System chance="8" name="Fridlund" UNID="&ssEarthSpaceBinary;"/>
<System chance="25" name="L372" UNID="&ssEarthSpaceRedDwarf;"/>
<System chance="25" name="Kaus Media" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="Al Maisan" UNID="&ssEarthSpaceDesert;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="CP" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="CP">
<System
name="Charon"
level= "3"
attributes= "newBeyond"
>
<System UNID="&ssCharonPirateFortress;"/>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="SK" DestGate="Inbound"/>
</StarGates>
</Node>
<!-- LEVEL IV -->
<Node ID="SK">
<System
name= "St. Katharine's Star"
level= "4"
attributes= "stKatharine"
variant= "ungoverned"
>
<System UNID="&ssStKatharine;"/>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<Table>
<StarGate chance="50" Name="Outbound" DestID="C5A" DestGate="Inbound"/>
<StarGate chance="50" Name="Outbound" DestID="C5" DestGate="Inbound"/>
</Table>
</StarGates>
</Node>
<Node ID="C5A">
<System
level= "4"
attributes= "ungoverned"
variant= "ungoverned"
>
<Table>
<System chance="50" name="Mu Casser" UNID="&ssEarthSpaceStandard;"/>
<System chance="50" name="Dorado" UNID="&ssEarthSpaceDesert;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="C5" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="C5">
<System
level= "4"
attributes= "ungoverned"
variant= "ungoverned"
>
<Table>
<System chance="17" name="Humboldt" UNID="&ssEarthSpaceStandard;"/>
<System chance="8" name="Neheb" UNID="&ssEarthSpaceBinary;"/>
<System chance="25" name="70 Ophiuchi" UNID="&ssEarthSpaceRedDwarf;"/>
<System chance="25" name="Draconis" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="Hadar" UNID="&ssEarthSpaceDesert;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="C6" DestGate="Inbound"/>
</StarGates>
</Node>
<!-- LEVEL V -->
<Node ID="C6">
<System
level= "5"
attributes= "ungoverned"
variant= "ungoverned"
>
<Table>
<System chance="17" name="Orthrus" UNID="&ssEarthSpaceBinary;"/>
<System chance="8" name="Kinder's Star" UNID="&ssEarthSpaceStandard;"/>
<System chance="17" name="Lebezerin" UNID="&ssEarthSpaceNebulae;"/>
<System chance="8" name="Kruger 60" UNID="&ssEarthSpaceRedDwarf;"/>
<System chance="25" name="Tiberius" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="17" name="Acheron" UNID="&ssEarthSpaceVolcanic;"/>
<System chance="8" name="Khaldun" UNID="&ssEarthSpaceDesert;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<Table>
<StarGate chance="50" Name="Outbound" DestID="C6A" DestGate="Inbound"/>
<StarGate chance="50" Name="Outbound" DestID="CD" DestGate="Inbound"/>
</Table>
</StarGates>
</Node>
<Node ID="C6A">
<System
level= "5"
attributes= "ungoverned"
variant= "ungoverned"
>
<Table>
<System chance="17" name="Junger" UNID="&ssEarthSpaceStandard;"/>
<System chance="8" name="Ravena" UNID="&ssEarthSpaceBinary;"/>
<System chance="17" name="Jaoel" UNID="&ssEarthSpaceNebulae;"/>
<System chance="8" name="55 Cancri" UNID="&ssEarthSpaceRedDwarf;"/>
<System chance="25" name="Trajan" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="17" name="Tarterus" UNID="&ssEarthSpaceVolcanic;"/>
<System chance="8" name="Shihab" UNID="&ssEarthSpaceDesert;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="CD" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="CD">
<System
name= "Sanctuary"
level= "5"
attributes= "ungoverned"
variant= "ungoverned"
>
<System UNID="&ssEarthSpaceNebulae;"/>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="C7" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="C7">
<System
level= "5"
attributes= "ungoverned"
variant= "ungoverned"
>
<Table>
<System chance="17" name="Amphion" UNID="&ssEarthSpaceBinary;"/>
<System chance="8" name="Kanto" UNID="&ssEarthSpaceStandard;"/>
<System chance="17" name="Raziel" UNID="&ssEarthSpaceNebulae;"/>
<System chance="8" name="Estelle" UNID="&ssEarthSpaceRedDwarf;"/>
<System chance="25" name="Domitus" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="17" name="Gehenna" UNID="&ssEarthSpaceVolcanic;"/>
<System chance="8" name="Arrakis" UNID="&ssEarthSpaceDesert;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="C8" DestGate="Inbound"/>
</StarGates>
</Node>
<!-- LEVEL VI -->
<Node ID="C8">
<System
level= "6"
attributes= "ungoverned"
variant= "ungoverned"
>
<Table>
<System chance="17" name="Zethus" UNID="&ssEarthSpaceBinary;"/>
<System chance="8" name="Nobunaga" UNID="&ssEarthSpaceStandard;"/>
<System chance="20" name="Galgaliel" UNID="&ssEarthSpaceNebulae;"/>
<System chance="5" name="Cinder" UNID="&ssEarthSpaceRedDwarf;"/>
<System chance="25" name="Numerianus" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="20" name="Exael" UNID="&ssEarthSpaceVolcanic;"/>
<System chance="5" name="Alembra" UNID="&ssEarthSpaceDesert;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<Table>
<StarGate chance="50" Name="Outbound" DestID="C8A" DestGate="Inbound"/>
<StarGate chance="50" Name="Outbound" DestID="C9" DestGate="Inbound"/>
</Table>
</StarGates>
</Node>
<Node ID="C8A">
<System
level= "6"
attributes= "ungoverned"
variant= "ungoverned"
>
<Table>
<System chance="50" name="Maharashtra" UNID="&ssEarthSpaceNebulae;"/>
<System chance="50" name="Bhutihan" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="C9" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="C9">
<System
name= "Jiang's Star"
level= "6"
attributes= "ungoverned"
variant= "ungoverned"
>
<System UNID="&ssEarthSpaceVolcanic;"/>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="A1" DestGate="Inbound"/>
</StarGates>
</Node>
<!-- LEVEL VII -->
<Node ID="A1">
<System
level= "7"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="17" name="Sleng" UNID="&ssEarthSpaceStandard;"/>
<System chance="8" name="Enkidu" UNID="&ssEarthSpaceBinary;"/>
<System chance="25" name="Tzadkiel" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="Severian's Star" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="Flauros" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="A2" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="A2">
<System
level= "7"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="17" name="Zhang Li" UNID="&ssEarthSpaceStandard;"/>
<System chance="8" name="Liu Bai" UNID="&ssEarthSpaceBinary;"/>
<System chance="25" name="Peng Lai" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="Kunlun" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="Shenlong" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="EC" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="EC">
<System
name= "Eta Ceti"
level= "7"
attributes= "outerRealm"
variant= "ungoverned"
>
<System UNID="&ssEarthSpaceVolcanic;"/>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="A3" DestGate="Inbound"/>
</StarGates>
</Node>
<!-- LEVEL VIII -->
<Node ID="A3">
<System
level= "8"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="17" name="Ki Xyrrmir" UNID="&ssEarthSpaceStandard;"/>
<System chance="8" name="Ulom" UNID="&ssEarthSpaceBinary;"/>
<System chance="25" name="Qilin" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="Tao Tie" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="Tianlong" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<Table>
<StarGate chance="50" Name="Outbound" DestID="A3A" DestGate="Inbound"/>
<StarGate chance="50" Name="Outbound" DestID="PJ" DestGate="Inbound"/>
</Table>
</StarGates>
</Node>
<Node ID="A3A">
<System
level= "8"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="25" name="St. Esperance's Star" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="Metatron" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="Que Qiao" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="Li" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="PJ" DestGate="Inbound"/>
</StarGates>
</Node>
<!--
<Node ID="A3B">
<System level="8" variant="ungoverned">
<Table>
<Item chance="25" name="Helle" UNID="&ssEarthSpaceStandard;"/>
<Item chance="25" name="Indomiel" UNID="&ssEarthSpaceNebulae;"/>
<Item chance="25" name="Rummelle" UNID="&ssEarthSpaceAsteroids;"/>
<Item chance="25" name="Gorgon" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="PJ" DestGate="Inbound"/>
</StarGates>
</Node>
-->
<Node ID="PJ">
<System
name= "Point Juno"
level= "8"
attributes= "outerRealm"
variant= "ungoverned"
>
<System UNID="&ssPointJuno;"/>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="A5" DestGate="Inbound"/>
</StarGates>
</Node>
<!-- LEVEL IX -->
<Node ID="A5">
<System
level= "9"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="25" name="Umi" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="Vori" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="Meri" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="Penati" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="A6" DestGate="Inbound"/>
</StarGates>
</Node>
<!--
<Node ID="A5A">
<System level="9" variant="ungoverned">
<Table>
<Item chance="25" name="Crucifex" UNID="&ssEarthSpaceStandard;"/>
<Item chance="25" name="Aelenax" UNID="&ssEarthSpaceNebulae;"/>
<Item chance="25" name="Anduren" UNID="&ssEarthSpaceAsteroids;"/>
<Item chance="25" name="Grimoire" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="A7" DestGate="Inbound"/>
</StarGates>
</Node>
-->
<Node ID="A6">
<System
level= "9"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="25" name="Denebola" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="Pharos" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="Saurus Mons" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="Erebus" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="A7" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="A7">
<System
name= "Dantalion"
level= "9"
attributes= "outerRealm"
variant= "ungoverned">
<System UNID="&ssDantalion;"/>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="G1" DestGate="Inbound"/>
</StarGates>
</Node>
<!-- LEVEL X -->
<Node ID="G1">
<System
level= "10"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="25" name="LV 426" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="IC 767" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="HD 11901" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="HD 44594" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="G2" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="G2">
<System
UNID= "&ssHeretic;"
name= "Heretic"
level= "10"
attributes= "outerRealm"
/>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="EndGame" DestID="PH" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="PH">
<System
UNID= "&ssEarthSpaceStandard;"
name= "Warzone"
level= "11"
attributes= "outerRealm"
/>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="EndGame" DestID="PH1" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="PH1">
<System
level= "11"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="25" name="LV 426" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="IC 767" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="HD 11901" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="HD 44594" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="G2" DestGate="Inbound"/>
</StarGates>
</Node>
<Node ID="PH2">
<System
level= "11"
attributes= "outerRealm"
variant= "ungoverned"
>
<Table>
<System chance="25" name="LV 426" UNID="&ssEarthSpaceStandard;"/>
<System chance="25" name="IC 767" UNID="&ssEarthSpaceNebulae;"/>
<System chance="25" name="HD 11901" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="25" name="HD 44594" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="EndGame" />
</StarGates>
</Node>
<Node ID="EndGame"
endGame="true"
endGameReason="leftHumanSpace"
epitaph="left Human Space on a journey to the Galactic Core"
>
</Node>
<!-- SPECIAL SYSTEMS -->
<Node ID="Elysium" rootNode="true">
<System
UNID= "&ssElysium;"
name= "Elysium"
level= "5"
/>
<StarGates>
<StarGate Name="SE" DestID="SE" DestGate="Outbound"/>
<StarGate Name="C3" DestID="C3" DestGate="Outbound"/>
<StarGate Name="SK" DestID="SK" DestGate="Outbound"/>
<StarGate Name="C6" DestID="C6" DestGate="Outbound"/>
<StarGate Name="C8" DestID="C8" DestGate="Outbound"/>
<StarGate Name="A1" DestID="A1" DestGate="Outbound"/>
<StarGate Name="EC" DestID="EC" DestGate="Outbound"/>
<StarGate Name="PJ" DestID="PJ" DestGate="Outbound"/>
<StarGate Name="A6" DestID="A6" DestGate="Outbound"/>
<StarGate Name="G2" DestID="G2" DestGate="Inbound"/>
</StarGates>
</Node>
</SystemTopology>
</TranscendenceAdventure>
- Periculi
- Fleet Officer
- Posts: 1282
- Joined: Sat Oct 13, 2007 7:48 pm
- Location: Necroposting in a forum near you
The problem isn't in your topology. (and in the future it might make things easier to post a link to the extension instead of all the code in a post)
Read the error again.
For some reason, the gate to Huaramarca was unable to be added. C8 exists in your topology, but maybe Huaramarca didn't get added in. Huaramarca's node is located in the modules, not in the regular topology. You are overriding the topology so perhaps Huaramarca is never added, but because the system elements are still all being used you might try adding a Huaramarca node.
Try copying the node info on Huaramarca into your <SystemTopology> tag, so that it is definitely present in the overidden topology.
Read the error again.
For some reason, the gate to Huaramarca was unable to be added. C8 exists in your topology, but maybe Huaramarca didn't get added in. Huaramarca's node is located in the modules, not in the regular topology. You are overriding the topology so perhaps Huaramarca is never added, but because the system elements are still all being used you might try adding a Huaramarca node.
Try copying the node info on Huaramarca into your <SystemTopology> tag, so that it is definitely present in the overidden topology.