ok
what MerovianRanking did you have?
because afaik there is noting wrong with the code you pasted
(edit)
ok ther is an error hmm
*sdw195 thinks
[MOD] Merovian Nation (Need help w/ encounters though)
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"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
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it says that and it wont refuel.josh19967 wrote:Unknown item type 263109 ### (itmCreate theFuel 0) 1)
that's what it said.
Also,
Code: Select all
<Action name="Repair or Replace Armor" key="A">
(block Nil (setq gPrevPane "Default")
(setq gTechLevel 30)
(setq gArmorSegment 0)
(setq gMargin (if (geq (objGetData gPlayerShip "MerovianRanking") 3) 0 100))
(scrShowScreen gScreen "&dsRepairArmor;")
)
</Action>
"scrShowScreen: Cannot find screen: "No binding for symbol: gPrevScreen" ### (scrShowScreen gScreen gPrevScreen gPrevPane) ###"
it wont let me quit or anything. (I have to use ALT+F4)[/code]
I really don't care if I get my hair cut... *snip* NOOOOOOOOOOOO!!!!!!!!!!!
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Code: Select all
(block Nil
(setq gPrevScreen "Default (or main)")
(setq gPrevPane Nil)
(setq gTechLevel 8)
(setq gArmorSegment 0)
(setq gMargin (if (geq (objGetData gPlayerShip "MerovianRanking") 3) 0 100))
(scrShowScreen gScreen "&dsRepairArmor;")
)
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
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- Militia Captain
- Posts: 779
- Joined: Wed Nov 18, 2009 1:01 am
- Location: Still looking for the csc Antarctica
- Contact:
try
Code: Select all
(block Nil
(setq gPrevScreen "Default")
(setq gPrevPane Nil)
(switch
(geq (objGetData gPlayerShip "MerovianRanking") 2)
(intSetCompatibleFuel '((&itXenotiteFuelRod; 150) (&itHeliumAssembly; 70) (&itHelium3FuelRod; 20)))
(geq (objGetData gPlayerShip "MerovianRanking") 3)
(intSetCompatibleFuel '( (&itPteracniumFuelRod; 45)(&itXenotiteFuelRod; 150) (&itHeliumAssembly; 70) (&itHelium3FuelRod; 20)))
(geq (objGetData gPlayerShip "MerovianRanking") 4)
(intSetCompatibleFuel '((&itHadronVacuumFuelCell; 185) (&itPteracniumFuelRod; 45) (&itXenotiteFuelRod; 150) (&itHeliumAssembly; 70) (&itHelium3FuelRod; 20)))
(geq (objGetData gPlayerShip "MerovianRanking") 5)
(block nil
(setq gCost 0)
(intSetCompatibleFuel '((&itHadronVacuumFuelCell; 185) (&itPteracniumFuelRod; 45) (&itXenotiteFuelRod; 150) (&itHeliumAssembly; 70) (&itHelium3FuelRod; 20)))
)
(intSetCompatibleFuel '((&itXenotiteFuelRod; 150) (&itHeliumAssembly; 70) (&itHelium3FuelRod; 20))) )
(setq gPrevPane "Default")
(scrShowScreen gScreen "&dsRefuel;")
)
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
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- Militia Lieutenant
- Posts: 162
- Joined: Mon Aug 30, 2010 10:52 pm
- Location: Vacationing at ModWorld... :D
"scrShowScreen: Cannot find screen: Default ### (scrShowScreen gScreen gPrevScreen gPrevPane) ###"
EDIT: digdug dropped out?
EDIT: digdug dropped out?
I really don't care if I get my hair cut... *snip* NOOOOOOOOOOOO!!!!!!!!!!!
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take out
and replace
oh and digdug doesn't know you posted
Code: Select all
(setq gPrevPane "Default")
and replace
Code: Select all
(setq gPrevScreen "Default") with (setq gPrevScreen "main")
oh and digdug doesn't know you posted
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
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- Militia Lieutenant
- Posts: 162
- Joined: Mon Aug 30, 2010 10:52 pm
- Location: Vacationing at ModWorld... :D
What about the armor repair/replace?
it shows the screen but you cant get back to the main.
EDIT: u can tell digdug ignorance of posts = losing the race.
it shows the screen but you cant get back to the main.
EDIT: u can tell digdug ignorance of posts = losing the race.
I really don't care if I get my hair cut... *snip* NOOOOOOOOOOOO!!!!!!!!!!!
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sdw195 wrote:Code: Select all
(block Nil (setq gPrevScreen "Default (or main)") (setq gPrevPane Nil) (setq gTechLevel 8) (setq gArmorSegment 0) (setq gMargin (if (geq (objGetData gPlayerShip "MerovianRanking") 3) 0 100)) (scrShowScreen gScreen "&dsRepairArmor;") )
Code: Select all
(setq gPrevScreen "Default (or main)")
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
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- Militia Lieutenant
- Posts: 162
- Joined: Mon Aug 30, 2010 10:52 pm
- Location: Vacationing at ModWorld... :D
Back w/ the refueling problem" "mismatched open parenthesis"
Code: Select all
<Action name= "Refuel" key="R">
(block Nil
(block Nil
(setq gPrevScreen "Main")
(switch
(geq (objGetData gPlayerShip "MerovianRanking") 2)
(intSetCompatibleFuel '((&itXenotiteFuelRod; 150) (&itHeliumAssembly; 70) (&itHelium3FuelRod; 20)))
(geq (objGetData gPlayerShip "MerovianRanking") 3)
(intSetCompatibleFuel '( (&itPteracniumFuelRod; 45)(&itXenotiteFuelRod; 150) (&itHeliumAssembly; 70) (&itHelium3FuelRod; 20)))
(geq (objGetData gPlayerShip "MerovianRanking") 4)
(intSetCompatibleFuel '((&itHadronVacuumFuelCell; 185) (&itPteracniumFuelRod; 45) (&itXenotiteFuelRod; 150) (&itHeliumAssembly; 70) (&itHelium3FuelRod; 20)))
(geq (objGetData gPlayerShip "MerovianRanking") 5)
(block nil
(setq gCost 0)
(intSetCompatibleFuel '((&itHadronVacuumFuelCell; 185) (&itPteracniumFuelRod; 45) (&itXenotiteFuelRod; 150) (&itHeliumAssembly; 70) (&itHelium3FuelRod; 20)))
)
(intSetCompatibleFuel '((&itXenotiteFuelRod; 150) (&itHeliumAssembly; 70) (&itHelium3FuelRod; 20)))
(setq gPrevPane "Default")
(scrShowScreen gScreen "&dsRefuel;")
)
</Action>
I really don't care if I get my hair cut... *snip* NOOOOOOOOOOOO!!!!!!!!!!!
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well if you add a (block (that you didnt need) and didnt shut it thats what you get
you only need one there
Code: Select all
<Action name= "Refuel" key="R">
(block Nil
(block Nil
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
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- Militia Captain
- Posts: 779
- Joined: Wed Nov 18, 2009 1:01 am
- Location: Still looking for the csc Antarctica
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could you post the armor thing you are useing?
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
-
- Militia Lieutenant
- Posts: 162
- Joined: Mon Aug 30, 2010 10:52 pm
- Location: Vacationing at ModWorld... :D
Of course.
(Looks like your getting my mod when it's done.)
Code: Select all
<Action name="Repair or Replace Armor" key="A">
(setq gPrevScreen "Main")
(block Nil
(setq gPrevScreen "Default")
(setq gTechLevel 30)
(setq gArmorSegment 0)
(setq gMargin (if (geq (objGetData gPlayerShip "MerovianRanking") 3) 0 100))
(scrShowScreen gScreen "&dsRepairArmor;")
)
</Action>
I really don't care if I get my hair cut... *snip* NOOOOOOOOOOOO!!!!!!!!!!!
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- Militia Captain
- Posts: 779
- Joined: Wed Nov 18, 2009 1:01 am
- Location: Still looking for the csc Antarctica
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ok lets see....
oh and digdug went to bed a while ago
and i havnt had enought time to actually play the game lately so i would recommend putting the mod on xelerus went your done to get some feed back on it (but if you dont want to thats fine, it is your mod)
Code: Select all
<Action name="Repair or Replace Armor" key="A">
(block Nil
(setq gPrevScreen "Default")
(setq gTechLevel 30)
(setq gArmorSegment 0)
(setq gMargin (if (geq (objGetData gPlayerShip "MerovianRanking") 3) 0 100))
(scrShowScreen gScreen "&dsRepairArmor;")
)
</Action>
if that doesnt work then
<Action name="Repair or Replace Armor" key="A">
(block Nil
(setq gPrevScreen "Main")
(setq gTechLevel 30)
(setq gArmorSegment 0)
(setq gMargin (if (geq (objGetData gPlayerShip "MerovianRanking") 3) 0 100))
(scrShowScreen gScreen "&dsRepairArmor;")
)
</Action>
and i havnt had enought time to actually play the game lately so i would recommend putting the mod on xelerus went your done to get some feed back on it (but if you dont want to thats fine, it is your mod)
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"