I was out to trade one night and met this Alien....

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shanejfilomena
Fleet Officer
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Posts: 1533
Joined: Tue Mar 22, 2011 8:43 pm
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He/She had a Data Rom to sell which they claimed they could not Access because the Encryption was from the Fleet Central Command :
So, Naturally they wanted not just Rins, but Alot of Rins.....it cost me 56K Rins to get this away from the Alien and 30 more to hire bodyguard Droids( The pennae and a few bobby bots ) to get back to my ship : that convoy ship was dangerous.

Anyway: my ship is a Decom Corporate Transport that had wiring issues ( coffee pot only works third Tuesday of the month & Forget about the pillow Fluffing Droids : they don't work at ALL!!). I got my Boarding Droids fired up and they cracked the Encryption code faster then I thought they could : seems the code was actually based on a bobby bot logic algorithm, not a Fleet Code.

here is what I got out of it :


(setq theMessage (itmCreate &itDataROM; 1))
(setq theMessage (itmSetData theMessage "Text" (cat
"RECORDED from Pilot.Loraine Amburgey.MIDI5564897.NRWPilotRescueOne\n\n"
"MESSAGE BEGINS\n"
"this is Loraine Amburgey, Captain of the Pilot Rescue One, We,<br> Myself and my Advanced AI Boarding Party Droids were on a Classified Mission from the Fleet to discover the where-abouts of a missing Freighter, a Proto-typed Antares Five sent to Point Juno with Supplies and Munitions<br> ...<br> crew was already dead<br>...<br>The freighter was a hulking mass of apparently scavenged scrap.<br><br> We Discovered an Abandoned Dry-dock surrounded by Ares Sentinels<br><br> My Crew of Boarding Droids were able to use their Algorithms to recover destroyed data in the central computer <br> ..The Ares have rebuilt the Antares Five, they call it the Antares V6<br> Supposedly because Earth Culture always described the V6 as "Strong"<br> The ships were built in Point Juno and released as AI controlled NPC to "wander"<br>Fleet Orders are to Intercept one and bring back the Data<br> Several Encounters have demonstrated they are very strong<br> Can battle Corporate Cruisers and Escape with Good speed<br> Data Enclosed<br>type= "super-freighter"
score= "380"
sovereign= "&svAres;"
mass= "2000"
cargoSpace= "10000"
thrust= "1200"
maneuver= "4"
maxSpeed= "15"

leavesWreck= "100"

attributes= "freighter,genericClass,"
>

<Armor>
<ArmorSection start="345" span="15" armorID="&itP210HexphaseArmor;" />
<ArmorSection start="330" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="315" span="15" armorID="&itP210HexphaseArmor;" />
<ArmorSection start="300" span="15" armorID="&itP210HexphaseArmor;" />
<ArmorSection start="285" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="270" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="255" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="240" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="225" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="210" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="195" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="180" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>

<ArmorSection start="165" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="150" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="135" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="120" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="105" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="90" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="75" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="60" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="45" span="15" armorID="&itP210HexphaseArmor;" />
<ArmorSection start="30" span="15" armorID="&itP210HexphaseArmor;" />
<ArmorSection start="15" span="15" armorID="&itP210HexphaseArmor;" nonCritical="general"/>
<ArmorSection start="0" span="15" armorID="&itP210HexphaseArmor;" />
</Armor>

<Devices>
<Device deviceID="&itPartisanCannon;" secondaryWeapon="true" posAngle="0" posRadius="50" omnidirectional="true"/>
<Device deviceID="&itPartisanCannon;" secondaryWeapon="true" posAngle="0" posRadius="0" omnidirectional="true"/>
<Device deviceID="&itPartisanCannon;" secondaryWeapon="true" posAngle="180" posRadius="50" omnidirectional="true"/>
<Device deviceID="&itPatchSpider;"/>
</Devices>

<Items>

</Items>

<Image imageID="&rsAntaresVImage;" imageX="0" imageY="0" imageWidth="180" imageHeight="180"/>



<AISettings
fireRateAdj= "10"
fireAccuracy= "90"
perception= "4"

/>
"
<br>
THey Fly with a Attachment of Ares <br> at least 4 flights are known in the Universe at this time<br><Escorts>
<Ship count="2d2-1" class="&scChasm;" orders="escort"/>
</Escorts><Escorts>
<Ship count="2d2-1" class="&scCometfall;" orders="escort"/>
</Escorts><Escorts>
<Ship count="2d2-1" class="&scSandstorm;" orders="escort"/>
</Escorts> "We can not hold out much longer, the ShipYard has dispatched a Phobos to Pursue us!\n\n"
"MESSAGE ENDS"
)))
</ItemType>


I think the rest of the CommonWealth needs to know of this........hold on, Driod is blinking ......
Got to go, My wingmen have discovered a nest of RedHive and they are coming at me.
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
shanejfilomena
Fleet Officer
Fleet Officer
Posts: 1533
Joined: Tue Mar 22, 2011 8:43 pm
Location: Alaska
Contact:

I would actually generate it : right now it is a friendly as a test but the Hostile version is still waiting to fly : had to argue with the game to let it fly for the test : ( yes, to test my ideas I take the Unid of a mod that was not working for me and run it into the folder :
I would ask for my own Unid: but I only have ideas, and could not mod my way out a battle with a Dwarg Raider.

I am still trying to be helpful to DySy and get a escape ship = ;Deploy...... that drop and <invokeOnFire> a "itcsk" ( item Complete Station Kit )
to replace destroyed stations in DySy : I Already have deployable Merchant stations ( sv&Independent: sells just about everything on the syslevel ) Nothing free in those, and you often have to buy before you can sell : except at my deployable Frontier drydocks : they tend to let me sell and buy without issues ( it's the same silly code!!!!!! )

Now I just got to : i think: put together a weapon launcher : has failed for me so far using stock launchers : or maybe it's the type of ship? don't know but it keeps me busy at night trying and trying........
p.s.
The SelfDestruct code is Interesting: my first attempt: the ship deployed from the gate: blew itself up and took out my shields. ( without deploying the kit )
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
sdw195
Militia Captain
Militia Captain
Posts: 779
Joined: Wed Nov 18, 2009 1:01 am
Location: Still looking for the csc Antarctica
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err head of the

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"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
shanejfilomena
Fleet Officer
Fleet Officer
Posts: 1533
Joined: Tue Mar 22, 2011 8:43 pm
Location: Alaska
Contact:

sdw195 wrote:err head of the

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Ok ok : the hostile has yet to fly, it was an idea ( the friendly does fly ): let me beat my computer a few times and get it to fly : it should, I just have to trick it into thinking I know what I am doing : then Ill tell   you more
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
shanejfilomena
Fleet Officer
Fleet Officer
Posts: 1533
Joined: Tue Mar 22, 2011 8:43 pm
Location: Alaska
Contact:

OK: here is the Scoop on the AntaresV :
Being as we now know the Ares have indeed captured a Proto-Type and turned it into a Hostile freighter ( the game will not let me give it escorts without extra code that I don't want to even think of being as I am still stuck on my self destructing ship that refuses to drop the package I give it........
ANYWAY : Our esteemed Brilliant Leaders in st.K figured that since the Ares have created a virtual Dred out of a freighter, they want the V upgraded .....Enter : number6.....I loaded the game and let the AI beat the ships up: it took a liking to beating on number6 with Nomads.....it can die, but it IS a V at heart so it will not die easy.
( yes, I had to steal the "nws" , it was resisting the "sc" terribly hard for some reason, CREDIT for the nws sneaky trick goes to : soggydoggy : and the game seems to like " History Maker" & "Sat7", those are the only two it ran in the battle window )
Ran this on 1.05...1.01..1.06D : its an IDEA : not a Mod.
http://paste.neurohack.com/view/YMh6N/
Last edited by shanejfilomena on Tue Apr 26, 2011 4:47 am, edited 1 time in total.
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
sdw195
Militia Captain
Militia Captain
Posts: 779
Joined: Wed Nov 18, 2009 1:01 am
Location: Still looking for the csc Antarctica
Contact:

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"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
shanejfilomena
Fleet Officer
Fleet Officer
Posts: 1533
Joined: Tue Mar 22, 2011 8:43 pm
Location: Alaska
Contact:

sdw195 wrote:pastebin maybe http://paste.neurohack.com/
Iam a dumb as a rock about this pastebin but i got it edited.

I was just watching the Battle window and DeadStop was put up against Astro : Amazingly : Astro has trash for Aim.
I was thinking it is possible I messed up and gave the CommonWealth version too much reach : whereas the Ares version has the lightning canon which is shorter range and makes for better aim.......YES, DeadStop won.....I was surprised at that, I thought that Astro would have him ( unless I am just rooting for the Home Team ).

I would talk to the Frontier Docks about it, but I don;t want to embarrass the company any further.
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
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