Sandbox?

A place to discuss mods in development and concepts for new mods.
Drako Slyith
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I remembered today some talk/development of a Sandbox game a few months ago. Is that still under development or was it scrapped? Just wondering, really.
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sdw195
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it hasnt been scrapped yet... just not much work done on it
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Aury
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Its rather very much in stasis...
Most of the people who originally drove most of its development have not been very active as of late. (Prophet, Betel)
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'Varalyn 'nonBinary))
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shanejfilomena
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I think the reason it died out as a development could be the Standard Behavior of a SandBox :
I learned this code as small child : ( block nil
Syscreate sandbox;
Attract Cat poop;
Place it where the Player will find it ; )

I enjoy Prophet's mod work, it is more then obvious that there was a great deal of Mind energy behind them ( we must harvest that to save Earth from Global Fuel Crisis ).

However: did thy leave the files where you could get at them? If you can find the files : I know from trying the Mods that there are GREAT MINDS still in this game ( and one annoying Shane ) so I think the project could move forward and probably turn into something Awesome..

I have developed a deep respect and admiration for the powers of the people that contribute to the Extenting of the Universe and I believe they can take your projects to new and exciting places
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
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Aury
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actually I think its more like this:

Code: Select all

(block (theCat theSandbox)
    (setq theSandbox (sysCreateStation &stSandbox; (objGetPos gSource)))
    (setq theCat (sysFindObject (objGetPos theSandbox) "sEN a:cat"))
    (shpOrder theCat 'dock theSandbox)
    (objFireEvent theCat "onDockedAtLitterbox")
)
I may have gotten some of the args mixed up, but the code looks more or less like that
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'Varalyn 'nonBinary))
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB | Xeon E5 2620 v3, 8GB | 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 8700, 32GB, 6500XT
Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
Gaming Systems: R9 5950X, 32GB, 6700XT
Office Systems: Xeon 5318Y, 256GB, A4000
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops
shanejfilomena
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EXACTLY : but I think it needs : transport will lay mines in the path
(setq mineLayer (sysCreateShip &scRogueCat; ambushPos &svRogueCat;))
(objSetData mineLayer "MinePos" ambushPos)

; Create a bunch of mines in addition
(for i 0 (random 10 20)
(sysCreateWeaponFire &itStaticPoop; mineLayer (sysVectorPolarOffset ambushPos (random 0 359) (random 1 5)) 0 0 Nil)
)(list theID (item theEntry 1) 'deployed)


the object movement so it intercepts the the path of the player

; Figure out where the ambush point is
(setq pathPos (random 35 65))
(setq ambushPos (sysGetNavPathPoint
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
RPC
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Location: Hmm... I'm confused. Anybody have a starmap to the Core?

So if the old Sandbox is in stasis, can we make a new one? I'm willing to help. Drako (weird... My phone autocorrected your name to Drank) could contribute The Network and I'll do the same with Dynamic Systems. This new sandbox should breathe life into Transcendence, making it dynamically react to the actions of the player in both immediate and lasting ways to make each game have a much more unique identity than games have now.
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sdw195
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why dont you just help with the old one?
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"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
shanejfilomena
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sdw195 wrote:why dont you just help with the old one?
I have Great Respect for the work of the Mod Makers : Many of these Mods are Brilliant Works.

I do hope you all get together and work these things out into daylight
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
RPC
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Location: Hmm... I'm confused. Anybody have a starmap to the Core?

sdw195 wrote:why dont you just help with the old one?
Cool- so who were the previous people working on it? Can there be a list of them? (I haven't seen a list of people working on the Sandbox, so I don't know who to talk to)
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Drako Slyith
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I'd like to work on this too. Especially the topology.


BTW. I just found out something really, really cool with the galactic map. If, say you're running out of room on your map. Just use sysAddStargateTopology, and you can connect two galactic maps. Then you can create parallel universes, or you can do a clever map with the space of different factions, i.e. Sung Space, Commonwealth space, ungoverned space, ares space, etc. I think it has great promise for modding large topology like in sandbox.
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Play in over 100 systems in a network. Play the 2011 Mod Of the Year
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RPC
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Location: Hmm... I'm confused. Anybody have a starmap to the Core?

That is awesome Drako! One thing though... how will you get from one map to the other in-game (as so not to get lost) and mark a gate that gets you back to the normal game?
I found a Wiki page about the sandbox....
But nothing's on there...
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Drako Slyith
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What I was thinking is to have each map show each sovereign's space. I use a picture editor to show stargate connections to other maps, i.e. To Commonwealth Space or To Ares Space etc. So the players won't get lost. The wonderful thing about sandbox is that you can have a realistic setup, with levels representing more war zones. If you are level 3 geared, it would be a bad idea to go to ares space. Likewise, if you have level 10 gear, aren't charon pirates somewhat beneath you?

I was planning something like this:

Code: Select all

 
         charon                                                           Sung      ranx
                               urak                                                                         Ares
                                             Commonwealth                          
           abaysid                                                                  Huari     teraton
            himal                                Corporate                                                  Ringer

the names represent their capitals, and centers of their empires
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Play in over 100 systems in a network. Play the 2011 Mod Of the Year
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Play the July Mod of the Month, Fellow Pilgrims!
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(Drako Slyith)* I am a person
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Ttech
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drako and rpc - might i recommend irc and version control? We got a channel for the sandbox project and version control would make it easier for everyone to help out, i can also give you the docs and such we came up with
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Drako Slyith
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I'm looking for how to register my account. On the freenode website all I found was this:
Register your IRC nick:

/msg nickserv register <password> <email>
And then it doesn't say how or where or how to register.
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Play in over 100 systems in a network. Play the 2011 Mod Of the Year
and the highest rated mod on Xelerus, The Network.
Play the July Mod of the Month, Fellow Pilgrims!
Play My other mods as well
(Drako Slyith)* I am a person
(Eliza chatbot)> Do you believe it is normal to be a person?
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