Project Renegade

A place to discuss mods in development and concepts for new mods.
User avatar
Xephyr
Militia Captain
Militia Captain
Posts: 818
Joined: Fri Dec 14, 2007 1:52 am
Location: Orion Arm, Milky Way
Contact:

Re: Project Renegade

Post by Xephyr » Mon May 16, 2016 7:55 am

TheLoneWolf wrote:
AssumedPseudonym wrote:This assumes that you have already rendered all of facings for the ship, of course. Actually getting those renderings through Blender might have been the question.
I never thought that o.o
If that's the case, here's my Blender scene setup. This contains a camera and light rigged to an empty mesh in the center. Rendering as an animation will output a series of 120 frames to c:/tmp (can be changed to another folder). You can either model your ship right in this scene or import it in afterward.
Project Renegade (Beta) : "The Poor Man's Corporate Command!"
"Cowards die many times before their deaths; The valiant never taste of death but once. " -Julius Caesar as written by William Shakespeare, a notorious permadeath player.

User avatar
TheLoneWolf
Militia Captain
Militia Captain
Posts: 799
Joined: Thu Nov 28, 2013 5:03 pm
Location: Aboard the CSS Radiant

Re: Project Renegade

Post by TheLoneWolf » Mon May 16, 2016 1:09 pm

Downloaded.
Thumbs up ;D

User avatar
Xephyr
Militia Captain
Militia Captain
Posts: 818
Joined: Fri Dec 14, 2007 1:52 am
Location: Orion Arm, Milky Way
Contact:

Re: Project Renegade

Post by Xephyr » Wed May 18, 2016 5:23 am

Working on a short mission arc involving a corporate passenger liner getting into some trouble - and also experimenting with some George-style hero shots.

The Rorqual is a Zubrin design, built to carry thrillseekers in dangerous sectors of space to see the universe beyond their backyard.

Image
Project Renegade (Beta) : "The Poor Man's Corporate Command!"
"Cowards die many times before their deaths; The valiant never taste of death but once. " -Julius Caesar as written by William Shakespeare, a notorious permadeath player.

User avatar
JohnBWatson
Fleet Officer
Fleet Officer
Posts: 1319
Joined: Tue Aug 19, 2014 10:17 pm

Re: Project Renegade

Post by JohnBWatson » Wed May 18, 2016 5:52 am

Very nice. I was thinking the other day about a ship to fill precisely that role.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest