I was looking at the <FireEffect> element. It turns out that it just paints the muzzle flash. WHAT IF (I love to say that) we add thermoExplosion into it AND it actually hurts the player? That gives possibility for a powerful weapon that hurts to fire any ways to accomplish that?
And any way to make projectile explosions hurt the player too?
Like XYZ was killed off because they were too close when their Lucifer exploded
Weapon that hurts to fire
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Yeah you can probably use SysCreateWeaponFire in <OnFireWeapon> to simulate the player killing themselves. I think there is also canHitSource="true" that you can add to the weapon description.
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artemisFowl made a weapon a few weeks ago that damage's the player's own armor when it's fired. Let me know if you're interested so I can remember to ask him for the code.
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You do that Thanks!gunship256 wrote:artemisFowl made a weapon a few weeks ago that damage's the player's own armor when it's fired. Let me know if you're interested so I can remember to ask him for the code.
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Won't that outright kill the player?RPC wrote:Yeah you can probably use SysCreateWeaponFire in <OnFireWeapon> to simulate the player killing themselves. I think there is also canHitSource="true" that you can add to the weapon description.
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@LoneWolf:
It might, but I'm assuming that the weapon isn't something like a howitzer. If you want to remove a set amount of HP, use this function in the <OnFireWeapon> of the weapon:
It might, but I'm assuming that the weapon isn't something like a howitzer. If you want to remove a set amount of HP, use this function in the <OnFireWeapon> of the weapon:
Code: Select all
(shpDamageArmor ship armorSegment damageType damage ['noSRSFlash]) -> damage done
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@RPC
You've put me on my way towards success! Thank ya
Dice range works?
You've put me on my way towards success! Thank ya
Dice range works?
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From the functionlist:
Code: Select all
(rollDice count sides bonus)
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
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I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
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Thanks again!
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OK - I just sent him a PM. I may not get a reply for quite a while - possibly not even until September.TheLoneWolf wrote:You do that Thanks!gunship256 wrote:artemisFowl made a weapon a few weeks ago that damage's the player's own armor when it's fired. Let me know if you're interested so I can remember to ask him for the code.
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He's trying to do the opposite of hibernation, is he?