The Final Strike

A place to discuss mods in development and concepts for new mods.
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JohnBWatson
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Wed Oct 11, 2017 8:27 pm

AdmiralZo wrote:
Wed Oct 11, 2017 11:48 am
How do I make a ship appear in the next system after it gates out? I tried using sysDescendObject but don't know how to find a 'pos' in a system other than the current one.
Set a condition if it gates out, spawn it in the next system if that condition has been set. There's no special 'appear in the next system if you gate into it' method/variable, unfortunately. Check the code that causes Stormhound's ship to spawn in the last Sisters mission, if you're not clear on how to do it.

AdmiralZo
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Location: Scouring Dantalion System for CSC Antarctica...

Fri Oct 13, 2017 11:20 am

relanat wrote:
Wed Oct 11, 2017 12:11 pm
Not enough info. Posting your relevant code would help. I'm assuming its a wingman if you're using sysDescendObject?
It's a CSC mission, where the player must escort it to an adjacent system.

JohnBWatson wrote:
Wed Oct 11, 2017 8:27 pm
Set a condition if it gates out, spawn it in the next system if that condition has been set. There's no special 'appear in the next system if you gate into it' method/variable, unfortunately. Check the code that causes Stormhound's ship to spawn in the last Sisters mission, if you're not clear on how to do it.
With the help of the Stormhound mission and the Tuali Coma Drug, the mission works now. Thanks!


Now it's time to fix up the starting ships. What would be good end-game equipment for the EI500, Sapphire and Wolfen? I rarely play the game through, so I'm not sure what people would be generally using.

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JohnBWatson
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Fri Oct 13, 2017 9:54 pm

The EI500 could get an IM90, the Sapphire could get a plasma cannon, and the Wolfen could get a positron lancer, all of which are level X, if that's what you're aiming for. Those match up fairly closely with the starter equipment, at least, and are the highest tier equipment available that isn't of alien origin. As for armor, there are only three level X choices on the wiki that aren't Ares - made, so you can sort them by weight and give the heaviest to the freighter and the lightest to the Sapphire. The only workable level X shield is the Taikon-200, which is what most players use as their final shield.

AdmiralZo
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Location: Scouring Dantalion System for CSC Antarctica...

Sat Oct 14, 2017 12:09 pm

That sounds good, thank you. I might also give launchers to all the starting ships. Before having the opportunity to pilot the Aquila, missions are too difficult to complete without WMD weapons.

AdmiralZo
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Location: Scouring Dantalion System for CSC Antarctica...

Fri Oct 27, 2017 11:50 am

Update

-Scrapped the FFT system. Players will need to pay for fuel instead. (at 30% of the market price)
-Point Juno/Juventia missions are completed.
-CSC missions almost completed.
-Players can now choose to repair or upgrade their hull at dock services. (only if ship has interior hp)
Attachments
HullServices.png
HullServices.png (132.85 KiB) Viewed 67 times

AdmiralZo
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Joined: Wed Feb 11, 2015 10:32 am
Location: Scouring Dantalion System for CSC Antarctica...

Fri Nov 03, 2017 11:05 am

Now that the majority of the missions are completed, and somewhat working, it's down to writing up the stories. (all of which I've left blank so far..) I think this will be the hardest part, especially in terms of lore.

On the wiki, it says that the Ares Sect relocated to Ares Prime. Is this the name of the mars-like world, the system, or just the name given to the area?

Also, do we know roughly when the Ranx broke-away from the Commonwealth?

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