Hello,
in this time, I will introduce a new mods. This mods enabling a feature to build a station (That's why I posting "Building a Station" in here), but limited to Credits. So the feature that 'materials' that needed to build a station is disabled because the codes still error.
This mods allow you to build your own property, like a warehouse, recycler center, or even black market. Also, you can get a profit every time. Every station doesn't have same profit, and some needs long time to produce profit. But it's still not enough, some station have side function like storing items, custom work, or even trade illegal items.
However, the mods are OPEN BETA. Some feature not enabled until next release. Just download it and try this mod. Sugestion and bug report are appreciated.
How to play it?
First, you need a license, which can be found in Corporation Area system, located right in Eridani. You can find station and buy the license. Also, there is a guide in that station.
Next, you just need find a destroyed station, or you can just destroy enemy station by your own. You will find a 'build' action button. Then chose what you want to build, but you will need great number of credits. Every time, you can get salary from your station. Just check to your station and click 'Get Profit' button, and finally you will get some wads or packs. But then wait for a long time to get it again.
Oh yes, do you have any ideas for the name of this mod?
Corporation Mods (or something like that)
- DigaRW
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- Corporation_Beta.zip
- Anyone, can you give a nice title for this mod?
- (182.4 KiB) Downloaded 350 times
Last edited by DigaRW on Sat Mar 25, 2017 12:13 am, edited 5 times in total.
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- Fleet Officer
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As a Modernized "take" on Player Stations, By Prophet http://xelerus.de/index.php?s=mod&id=413&d=1
( Prophet's work was the first Mods I ever used..was hooked & inspired to learn - obviously I failed to learn anything because nothing I have done is even 1/5 near "eh"
)
I find this extremely interesting as I had read of something like this ( probably you wrote it ) and I like that it takes the abilities of several Mods and applies them creatively as One.
Mod abilities I mean would be like :
The Ship Builder ( ship wright? ) of Playership Drones (http://xelerus.de/index.php?s=mod&id=1531 ) by PM.
the taking possession of a dead or abandoned station
( as in Station Re-naming Mod by FAD : http://xelerus.de/index.php?s=mod&id=993 )
And, of course Since RPC's "DySys" ( http://xelerus.de/index.php?s=mod_searc ... =3&sortb=1 )
station Respawning,
I think that this ability matching has been a pretty desirable interest for some to see functioning in the game.
Sorry that I can't offer anything in the way of Names : I once did an .xml with 180 system options and I don't think anybody really liked any of the names I came up with, mainly because nobody ever said anything about it ... LOL
)
( Prophet's work was the first Mods I ever used..was hooked & inspired to learn - obviously I failed to learn anything because nothing I have done is even 1/5 near "eh"
![Smile :)](./images/smilies/icon_smile.gif)
I find this extremely interesting as I had read of something like this ( probably you wrote it ) and I like that it takes the abilities of several Mods and applies them creatively as One.
Mod abilities I mean would be like :
The Ship Builder ( ship wright? ) of Playership Drones (http://xelerus.de/index.php?s=mod&id=1531 ) by PM.
the taking possession of a dead or abandoned station
( as in Station Re-naming Mod by FAD : http://xelerus.de/index.php?s=mod&id=993 )
And, of course Since RPC's "DySys" ( http://xelerus.de/index.php?s=mod_searc ... =3&sortb=1 )
station Respawning,
I think that this ability matching has been a pretty desirable interest for some to see functioning in the game.
Sorry that I can't offer anything in the way of Names : I once did an .xml with 180 system options and I don't think anybody really liked any of the names I came up with, mainly because nobody ever said anything about it ... LOL
![Smile :)](./images/smilies/icon_smile.gif)
Flying Irresponsibly In Eridani......
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
- DigaRW
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Woah, why I can't find this mods?shanejfilomena wrote: ↑Sat Mar 18, 2017 5:07 amAs a Modernized "take" on Player Stations, By Prophet http://xelerus.de/index.php?s=mod&id=413&d=1
( Prophet's work was the first Mods I ever used..was hooked & inspired to learn - obviously I failed to learn anything because nothing I have done is even 1/5 near "eh")
Thanks, this is what I need.shanejfilomena wrote: ↑Sat Mar 18, 2017 5:07 amthe taking possession of a dead or abandoned station
( as in Station Re-naming Mod by FAD : http://xelerus.de/index.php?s=mod&id=993 )
Maybe I will apply it in this mods.shanejfilomena wrote: ↑Sat Mar 18, 2017 5:07 amAnd, of course Since RPC's "DySys" ( http://xelerus.de/index.php?s=mod_searc ... =3&sortb=1 )
station Respawning,
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- Fleet Officer
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Woah, why I can't find this mods?
each link opened up in my browser to the correct page.
Not that I really think you need instructions, but I will include some for others
that maybe new to using Xelerus.
Abandoned Station Renamer : by FAD : http://xelerus.de/index.php?s=mod&id=993
Player Stations : by Prophet : http://xelerus.de/index.php?s=mod&id=413&d=1
(( Also, Prophet's Mods are listed here :
http://xelerus.de/index.php?s=mod_searc ... =3&sortb=1 ))
Dynamic Systems V2 : by RPC : http://xelerus.de/index.php?s=mod&id=902
Dynamic Systems V6.d : by RPC: http://xelerus.de/index.php?s=mod&id=929
the Mod search box can direct users to the correct page,
when in doubt use the Author search which will list Mods by the Author :
when you clicks "Mods by" you get a listing of types:
FAD : DockScreens
Prophet : Station
RPC : Ship (Player), Ship (Enemy), Recommended Mods,
Quality approved, Prior Mods of the Month, Misc,
Challenge, Adventure Extensions, A.I./Behavior,
Station, A.I./Behavior, Prior Mods of the Month
Mods will " usually " function in game versions above the ones they are made for : sometimes you may require a few edits because of dockscreens initializing tags used to go back & forth. But there are many Mods, by several Authors, I simply CAN NOT play without because they make perfect sense.
Flying Irresponsibly In Eridani......
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
- DigaRW
- Militia Captain
- Posts: 518
- Joined: Thu Jul 30, 2015 3:10 pm
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Hahaha, I mean "Why I cannot find this mods?". The links is not error though.
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This is great. Well done. The cash images are excellent. And I like the way you have used the old station images so your stations are different.
You might need to put the Corporation area stargate a bit closer to the other stations so people can find it. Not out on the edge of the system.
Some of the dockscreens have the same action key twice. eg at the Corporate Licence Dealer, 'How to build Corporation?' and 'Back' both use 'B'. And the Corporate Black Market station has 'Get Salary' and 'Sell illegal items' both using 'S'. This is annoying for keyboard users.
Looking forward to the Marines! And also building turrets and barricades.
Some of the stations need the docking ports moved out a bit as well.
You could add some of your Semesta IGC weapons to the Recycler recipes too.
Also the screen descriptions "You're docking the your...." would read better as "You're docked at your....".
More good work.
You might need to put the Corporation area stargate a bit closer to the other stations so people can find it. Not out on the edge of the system.
Some of the dockscreens have the same action key twice. eg at the Corporate Licence Dealer, 'How to build Corporation?' and 'Back' both use 'B'. And the Corporate Black Market station has 'Get Salary' and 'Sell illegal items' both using 'S'. This is annoying for keyboard users.
Looking forward to the Marines! And also building turrets and barricades.
Some of the stations need the docking ports moved out a bit as well.
You could add some of your Semesta IGC weapons to the Recycler recipes too.
Also the screen descriptions "You're docking the your...." would read better as "You're docked at your....".
More good work.
Stupid code. Do what I want, not what I typed in!
- DigaRW
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The cash images was taken from SAS4:ZA, with recolouring into green cash.
Actually, it should near blue planets outer orbit. But I forgot.You might need to put the Corporation area stargate a bit closer to the other stations so people can find it. Not out on the edge of the system.
It will fixed in next updatesSome of the dockscreens have the same action key twice. eg at the Corporate Licence Dealer, 'How to build Corporation?' and 'Back' both use 'B'. And the Corporate Black Market station has 'Get Salary' and 'Sell illegal items' both using 'S'. This is annoying for keyboard users.
Will do next time, as all Corporate stations have low hitpoints.Looking forward to the Marines! And also building turrets and barricades.
Alrights, in the next timeSome of the stations need the docking ports moved out a bit as well.
Will do.You could add some of your Semesta IGC weapons to the Recycler recipes too.
It will be fixed next updates.Also the screen descriptions "You're docking the your...." would read better as "You're docked at your....".
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- DigaRW
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- Posts: 518
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Fixed
1. Typos on many description.
2. Bug on agriculture and mining station docking ports.
3. Action Button
Feature
1. Unlock new feature to build Advanced and Complex station.
2. Introducing new ships:
- Ronin/D
- Ronin/E
- Wolfen/S
- Centurion/XL
- Centurion/LX
- Britannia/X
3. New responses for wingman every:
- Joined
- Attacking
- Status
- Death
- Player killing
- Form up
- Repairing Armor
1. Typos on many description.
2. Bug on agriculture and mining station docking ports.
3. Action Button
Feature
1. Unlock new feature to build Advanced and Complex station.
2. Introducing new ships:
- Ronin/D
- Ronin/E
- Wolfen/S
- Centurion/XL
- Centurion/LX
- Britannia/X
3. New responses for wingman every:
- Joined
- Attacking
- Status
- Death
- Player killing
- Form up
- Repairing Armor
- Attachments
-
- Corporation_Beta2.zip
- (195.17 KiB) Downloaded 333 times
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
Click this link!