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Rustman the Mad
Anarchist
Joined: Sun Jan 09, 2011 4:27 pm Posts: 3 Location: Poland
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 Hello everyone!
Well, the topic says it all. After perhaps a month and a half of browsing through this forum I decided to join you, and become a part of the community.
My personal thanks to Wolfy, for helping me with the registration.
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| Sun Jan 09, 2011 5:11 pm |
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Ttech
Fleet Admiral
Joined: Tue Nov 06, 2007 12:03 am Posts: 2374 Location: Traveling in the TARDIS
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Let me be the first to welcome you to this great community! We got a bunch of great resources here and hopfully you will enjoy it. Out of curiosity where are you in the game?
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| Sun Jan 09, 2011 5:41 pm |
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Hatsuya Kanzaki
Militia Lieutenant
Joined: Wed May 13, 2009 6:10 pm Posts: 143 Location: leading an armada of Realians driving sword-shaped gunships and WearGears
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Welcome to the Transcendence Forums, Rustman! I'm Hatsuya, from the Philippines (though that name is very significant on one of my other works) :3
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| Sun Jan 09, 2011 6:09 pm |
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Wolfy
Fleet Admiral
Joined: Tue Feb 05, 2008 1:10 am Posts: 4561 Location: At his shipyards, building the TSB fleet.
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Technically I already welcomed him over email ttech
Anyways, welcome to the community? Have you tried making any mods yet?
_________________ TSB mod+mod hosting+free webhosting/forums/more for developers/modders: http://forums.devdb.org (shpOrder gPlayership 'barrelRoll)

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| Sun Jan 09, 2011 6:16 pm |
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Rustman the Mad
Anarchist
Joined: Sun Jan 09, 2011 4:27 pm Posts: 3 Location: Poland
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Well, nice to meet you all
Ttech - I'm currently in Numerianus. It's my first playthrough (yep, a newb so giant that I don;t even know if it's far or not  ), and I fell in love with this game  I use v 1.01 of the game.
Hatsuya - thanks, and hello from Poland
Wolfy - nope, no mods - as I am a newb in Transcendence, and unforunately know nothing about modding... In the future - who knows.
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| Sun Jan 09, 2011 6:20 pm |
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Ttech
Fleet Admiral
Joined: Tue Nov 06, 2007 12:03 am Posts: 2374 Location: Traveling in the TARDIS
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Hard thing about the system names is we can only tell how far you are based on a few system names - St. Katherine Star System, Point Juno, Endari. 
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| Sun Jan 09, 2011 7:43 pm |
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Wolfy
Fleet Admiral
Joined: Tue Feb 05, 2008 1:10 am Posts: 4561 Location: At his shipyards, building the TSB fleet.
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Eridani
Rigel
Charon
St.k's
Sanctuary
Jiang's star
Point Juno
Dantalion
Heretic
I think I'm missing a couple, but those are all the major/static nodes IIRC (the ones that always appear in every game).
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| Sun Jan 09, 2011 8:10 pm |
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Rustman the Mad
Anarchist
Joined: Sun Jan 09, 2011 4:27 pm Posts: 3 Location: Poland
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After Sanctuary, before Jiang's Star (at least I don't remember the second one). I have just discovered Howtizer MK III and am thrilled about the ease with which I can kick some Sung ass  BTW, it's very nice how the game is (uptill now) intuitive and relatively easy, while at the same time being challenging and fun.
Edit:
As far as the system and how far I am are concerned, in this Numenorian System I found the first CSC ship, Arctica.
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| Sun Jan 09, 2011 9:45 pm |
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Ttech
Fleet Admiral
Joined: Tue Nov 06, 2007 12:03 am Posts: 2374 Location: Traveling in the TARDIS
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Your pretty far in, your going to see a few more CSC.
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| Sun Jan 09, 2011 10:57 pm |
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Wolfy
Fleet Admiral
Joined: Tue Feb 05, 2008 1:10 am Posts: 4561 Location: At his shipyards, building the TSB fleet.
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Also, CSC's are randomly placed, just like nearly everything in the game 
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| Sun Jan 09, 2011 11:29 pm |
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ThePrivateer
Militia Captain
Joined: Tue Oct 12, 2010 5:12 am Posts: 933 Location: Starton Australia
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Welcome to the forums Rustman!
Don't worry if you're a newb to the game -- we have a special forum for that - Beginner's Luck. Don't be afraid to ask questions about the game or modding.
We're all playing a version of the game that hasn't been publically released yet -- 1.04.
The thread is here: Version 1.04
I hope your time on the forums will be enjoyable. 
_________________

Get all my mods in one easy place right here on Xelerus
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| Mon Jan 10, 2011 12:06 am |
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Blitz
Militia Commander
Joined: Wed Mar 07, 2007 7:29 am Posts: 311
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Numerianus, eh?
Spoiler:
You are 10 to 12 systems from the end. 10 if you don't get any of the optional systems and 12 if get all the optional ones.
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| Tue Jan 11, 2011 4:07 pm |
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Ttech
Fleet Admiral
Joined: Tue Nov 06, 2007 12:03 am Posts: 2374 Location: Traveling in the TARDIS
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Ag. I'm not sure if I understand what you mean?
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| Wed Jan 12, 2011 3:14 am |
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Blitz
Militia Commander
Joined: Wed Mar 07, 2007 7:29 am Posts: 311
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Er, if you are taking about the silly 5 point typeface that I used, then sorry. But if not, here's an explanation
Numerianus can appear as a name for the Level 6 system "C8". There is a 25% chance that system C8 will be named Numerianus. And every game will have a system C8. Here's an excrept from Transcendence.xml
Also, it is apparent that the outbound gate in C8 can lead to either C8A or C9 and there's a 50% chance for each. Here's the code for system C8A Here, we can see that C8A will always lead to C9. This effectively makes C8A RNG based system --- there's a 50% chance you will get it and there is a 50% chance that you won't. This is what I meant by an "optional system". I'll draw a small map of the remaining systems. C8 C8A C9 A1 A2 EC A3 A3A PJ A5 A6 A7 G1 G2
G2 is Heretic
Aaaand, it turns out I can't count
The minimum number of systems left is 11 and the maximum is 13.
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| Wed Jan 12, 2011 5:41 pm |
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Ttech
Fleet Admiral
Joined: Tue Nov 06, 2007 12:03 am Posts: 2374 Location: Traveling in the TARDIS
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Indeed, I have not looked at the Transcendence XML Source since 98c.  But I doubt its changed that much.
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| Thu Jan 13, 2011 12:35 am |
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