Ok I'm back

Post an introduction thread about yourself here.
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Wurmish
Militia Lieutenant
Militia Lieutenant
Posts: 174
Joined: Mon May 11, 2009 2:26 am
Location: A tesseract

Been a hot minute since I stopped in to poke at this game and look at stuff. What did I miss besides needing to update my DraCorp stuff for presumably many-a change?
My first mod, mostly done, still balance testing.
http://xelerus.de/index.php?s=mod&id=789
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Song
Fleet Admiral
Fleet Admiral
Posts: 2801
Joined: Mon Aug 17, 2009 4:27 am

I gave the short version on discord but...

-Corporate Command is out, polished
-Eternity Port is out, very not polished
-Part II is in alpha as an extra adventure
-The game is on steam, bundled with CC and EP
-New people in, old people gone, some old people back more recently
-Soundtrack is a thing now
-120 facings for ships
-better station art
-better weapon progression and WMD
-Ares Plasma Archcannon no longer has a 24-576 damage range (it uses the modernised particles system)
-non-critical armor is gone and the current WMD/internals system works...pretty well! (there were a few major versions where it did not)
-Commonwealth fleet is in the process of being reworked
-lstock playerships are currently a bit OP due to changes to armor and device slot limits
-Still, there are now shipyards where you can swap ships for yourself and any wingmen
-Large mods can be split into modules and libraries. it's a pain to set up but can make maintenance a lot easier
-FInnicky PNG graphics support
-No more massive credit earning from dumping fuel on ice farms
-Targeting doesn't work as well in nebula
-New missions for a tutorial and relating to Sisters of Domina/Penitents stuff
-Mining got nerfed like three times and currently lacks a few things to make it worthwhile, again
-George started doing weekly gameplay streams and is getting pretty decent at the game by now.
-TX2 became TSB and is available for testing (but not released yet)
-Sounds are still the same old three weapon and two hit sounds, but AP and I have been working on that and at some point we'll get back to work on that mod once my IRL commitments are fulfilled.
Mischievous local moderator. She/Her pronouns.
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Aury
Fleet Admiral
Fleet Admiral
Posts: 5421
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

Welcome back!
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'Varalyn 'nonBinary))
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Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
Gaming Systems: R9 5950X, 32GB, 6700XT
Office Systems: Xeon 5318Y, 256GB, A4000
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops
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