Most of these are ideas and or comments, not really bugs, at least I don't think so.
- Multi-weapons - kinda hard to control.
- Hole in Sheild still exists allowing weapon fire to hit common wealth (pushing on it slows down all weapons fire too)
Large Explosions - From later game weapons escape sheild (not sure if this is really a problem but just thought I'd mention it)
- Omni-Weapons do not auto target when on automatic.
Devices are not renamed, eg patch spider type devices - jurre rifgged device, etc stay after being installed
Dynamic messages from Militia and csc for discussions and missions
Ship (cargo docks with destroyed capital station
memorial is a station? tour + refuel instead
- Seperate -
- Tan Du Norem / Elissium System
- Instead of having gates orbiting star, ahve gates around much larger Tan Du Doem
like a station or similar. Transportation Hub. But still leave meaning of building unknown.
- Cargo ships do not stop circling
- On gate away ship is not tracked anymore.
Post ideas & suggestions you have pertaining to the game here.
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