missile hp system idea

Post ideas & suggestions you have pertaining to the game here.
Post Reply
User avatar
Aury
Fleet Admiral
Fleet Admiral
Posts: 5528
Joined: Tue Feb 05, 2008 1:10 am
Location: At the VSS Shipyards in the frontier, designing new ships.

it would be really nice if it were possible to set an armor unid type from which information on damage adjustment could be pulled for projectile/missle hp. this way, 10 units of laser =/= 10 units of thermo in damaging projectiles. hp could still be set sepparately.
(shpOrder gPlayership 'barrelRoll)

<New tutorials, modding resources, and official extension stuff coming to this space soon!>
Post Reply