General ideas
- Introduce a 'hardcore mode' -> no resurrect.
- Auto pause the game when the window inactive?
- Add scrolling by scroll-wheel support for the select ship screen when staring a new game.
- Make the game work without windows admin privileges (UAC [User Account Control] compatibility) c.q. without the remove-the-readonly-flag from-Transcendence-folder-requirement?
- When on the map and pressing '.' (stop) I would like the map to automatically close.
- When a self-installing ('use') item is installed, it should no longer be available in the 'use' items list?
- Instead of just friendly and hostile, there it would be nice if there where 'neutral' entities (with their own identification color)?
- When a station or ship is destroyed, it should become a neutral structure/wreck.
- Beacons should identify themselves on your directional awareness screen with some kind of visual effect (they are beacons after all).
(Yes, I could script them myself, but I included them here because I think they would increase the vanilla gameplay experience).
- Add a maximum round time to the battle arena fights, call it a draw afterwards 'the crowd is getting angry' (and refuse to pay offcourse).
- When using an item to repair or enhance an armor plate and if you have more of the same type left, show screen to apply the item to another armor section instead of closing the dockscreen.
- Make the initial reactor take up a slot (yeah, I read the debate).
- When an armor plate is beyond repair, armor repairing consumebles (barrels, patches, etc.) and patcher arms/spiders should also no longer be able to repair the armor. (regenerating enhancement should act as patcher arm, armor plates that have regeneration as a native abiltiy should be able to repair themselves, provided at least 1 point of armor is available?).
- Stations could select the ships around them by looking them up based on attributes. This would make it easier to add new ships into the universe without touching the core-files.