Support for different genomes?

Post ideas & suggestions you have pertaining to the game here.
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Aury
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Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

I've already come up with 2 adventure ideas & 4 mods (including those 2 adventures) which would require allowing multiple genomes beyond human to do things like determine plot directions or character interactions (or in the case of the wyvera, the entire way the dock screens are handled).
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'Varalyn 'nonBinary))
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