More function requests.

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Fleet Admiral
Fleet Admiral
Posts: 2364
Joined: Wed Sep 01, 2010 12:54 am

Wed Jun 11, 2014 2:35 am

Find poweruse of item
I tried something like (itmGetDataField thisItem "powerUse") but got only a Nil result. I like to know how much power an item needs without using a brute force check on ships with varying reactorPower stats.

Find special weapon properties
...Such as mining so that only ships with mining laser, plasma torch, or other similar weapons can be ordered to mine.
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Militia Commander
Militia Commander
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Joined: Sat Sep 08, 2012 3:26 am

Wed Jun 11, 2014 4:53 am

Just reverse-engineered obtaining powerUse of deviceItems:

Code: Select all

(itmGetProperty itemUNID/itemStruct "power")
Returns powerUse of item in kilowatts.
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Fleet Admiral
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Fri Jun 13, 2014 7:32 am

I'd like some way to set a player's target that doesn't interfere with mission data. Currently the only way to do so is shporder or shporderimmediate, and they mess up mission pointers.
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