Additional LRS blip colors.

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AssumedPseudonym
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Sun Nov 23, 2014 1:08 am

 Hostiles show up as red, friendlies show up as green, and various fire effects and explosions show up as yellow. There should be an additional color for neutral factions to differentiate them from the guys who’ll just tell you to watch where you’re aiming versus the guys who’d just as soon start shooting at you on sight.
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JohnBWatson
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Sun Nov 23, 2014 6:12 pm

I like this idea. Units actively attacking the player should turn red, also.

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Song
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Wed Nov 26, 2014 6:50 am

JohnBWatson wrote:I like this idea. Units actively attacking the player should turn red, also.
Alternatively an extra color (orange?) for aggro'd friendlies.
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