Additional LRS blip colors.
- AssumedPseudonym
- Fleet Officer
- Posts: 1190
- Joined: Thu Aug 29, 2013 5:18 am
- Location: On the other side of the screen.
Hostiles show up as red, friendlies show up as green, and various fire effects and explosions show up as yellow. There should be an additional color for neutral factions to differentiate them from the guys who’ll just tell you to watch where you’re aiming versus the guys who’d just as soon start shooting at you on sight.
Mod prefixes: 0xA010 (registered) and 0xDCC8 (miscellaneous)
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Of all the things I’ve lost in life, I miss my mind the least. (I’m having a lot more fun without it!)
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- Fleet Officer
- Posts: 1452
- Joined: Tue Aug 19, 2014 10:17 pm
I like this idea. Units actively attacking the player should turn red, also.