New katana star effect

Post ideas & suggestions you have pertaining to the game here.
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pixelfck
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Tue May 05, 2015 5:31 pm

Am I the only one who kinda likes the katana star cannon effect? I always thought it looked good and gave a fair idea of what to expect when being hit by one.

I like the weapon effect as shown in the OP, but I don't think I would like it as a replacement.

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Song
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Tue May 05, 2015 9:48 pm

pixelfck wrote:Am I the only one who kinda likes the katana star cannon effect? I always thought it looked good and gave a fair idea of what to expect when being hit by one.

I like the weapon effect as shown in the OP, but I don't think I would like it as a replacement.

~Pixelfck
I'm pretty much of the same opinion. There's ways it could be made more flashy....but I dunno how it would actually fit the weapon.
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JohnBWatson
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Wed May 06, 2015 1:20 am

I'd like to see it smoothed out a bit, but making it larger and more impressive doesn't really fit the current effect.

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Wed May 06, 2015 9:05 am

JohnBWatson wrote:I'd like to see it smoothed out a bit, but making it larger and more impressive doesn't really fit the current effect.
Currently, I just want to adapt the current effect of the star cannon to the new effects that was introduced at 1.3. I think that somewhat all 1.3 or later projectiles effects is now somewhat 3x bigger, so I also want to adapt that as well to the new look.

PM
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Wed May 06, 2015 1:05 pm

The current star cannon effect is good enough. It is distinct from other ion cannons. The proposed effect looks like a dull blue star pasted at one end of an Ares lightning cannon shot. Not that it is bad, but it is not distinct enough.

Some older effects are still good. I sometimes prefer the old green particle beam effect over its replacement.
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Novak 67
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Wed May 06, 2015 2:26 pm

PM wrote:The current star cannon effect is good enough. It is distinct from other ion cannons. The proposed effect looks like a dull blue star pasted at one end of an Ares lightning cannon shot. Not that it is bad, but it is not distinct enough.

Some older effects are still good. I sometimes prefer the old green particle beam effect over its replacement.

There, I tried to convert the star blaster into the new ray effect, so it has a mix of the old version (the same colours of the star cannon and somewhat the look) and the new effect at the same time. How about that.
Screen Shot 2015-05-06 at 10.22.35 pm.png
Screen Shot 2015-05-06 at 10.22.35 pm.png (21.28 KiB) Viewed 1109 times

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digdug
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Tue May 26, 2015 6:06 pm

Novak 67 wrote:
PM wrote:The current star cannon effect is good enough. It is distinct from other ion cannons. The proposed effect looks like a dull blue star pasted at one end of an Ares lightning cannon shot. Not that it is bad, but it is not distinct enough.

Some older effects are still good. I sometimes prefer the old green particle beam effect over its replacement.

There, I tried to convert the star blaster into the new ray effect, so it has a mix of the old version (the same colours of the star cannon and somewhat the look) and the new effect at the same time. How about that.
Screen Shot 2015-05-06 at 10.22.35 pm.png
That one looks great.
I have only 1 doubt about these new katana effects: is passthrough dependent on the size of the effect ? If I have a larger effect, will I land additional passthrought hits ?

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catfighter
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Wed May 27, 2015 3:15 am

digdug wrote:
Novak 67 wrote:
PM wrote:The current star cannon effect is good enough. It is distinct from other ion cannons. The proposed effect looks like a dull blue star pasted at one end of an Ares lightning cannon shot. Not that it is bad, but it is not distinct enough.

Some older effects are still good. I sometimes prefer the old green particle beam effect over its replacement.

There, I tried to convert the star blaster into the new ray effect, so it has a mix of the old version (the same colours of the star cannon and somewhat the look) and the new effect at the same time. How about that.
Screen Shot 2015-05-06 at 10.22.35 pm.png
That one looks great.
I have only 1 doubt about these new katana effects: is passthrough dependent on the size of the effect ? If I have a larger effect, will I land additional passthrought hits ?
Not as far as I can tell. I made a passthrough (100%) weapon beam larger than a starfish, but it only registered hits along the center of the beam.
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