New Commonwealth missions

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Xephyr
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New Commonwealth missions

Post by Xephyr » Fri Apr 21, 2017 6:33 am

With the latest updates to Commonwealth missions, all CW stations that give missions now use mission types. This makes it a lot easier to add missions, so I think its a good time to have a brainstorming thread. If we get some good ideas I can write them up into mission types and maybe we can put them into a pull request and get them into the game.

Here's one I've been working on for Renegade, but would also work fine in the Commonwealth:

Mine Raiders

Mission works at Commonwealth mining colonies, and only if there is an enemy mine in the system (Urak, outlaw, etc.)

The player enters the meeting hall, and the operators notice them enter. Immediately they try to recruit them in their plan; They're down on their ore quota for the quarter, so they want to raid a nearby mining colony so they still get their bonus. They send out a ship with a raiding party, and the player is responsible for escorting the ship, clearing the enemy mine's guards, and defending the ship while the raid is happening (this is timed via timer overlay on the enemy mine). When the ore is returned to the CW mining colony the mission is done and the player gets a substantial reward.

The mission fails if the raiding ship dies or the enemy mine is destroyed while the raiding party is still inside.
Project Renegade (Beta) : "The Poor Man's Corporate Command!"
"Cowards die many times before their deaths; The valiant never taste of death but once. " -Julius Caesar as written by William Shakespeare, a notorious permadeath player.

shanejfilomena
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Re: New Commonwealth missions

Post by shanejfilomena » Fri Apr 21, 2017 2:07 pm

you , Captain, have a dangerous mind. I like that.
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..

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JohnBWatson
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Re: New Commonwealth missions

Post by JohnBWatson » Fri Apr 21, 2017 9:45 pm

That could work. The code required to implement it could also be used to fix the Fleet's 'rescue scientists' mission.

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