View unanswered posts | View active topics It is currently Tue Oct 21, 2014 11:53 am



Reply to topic  [ 2 posts ] 
Pirate ambush from sealed crate is avoidable. 
Author Message
Fleet Officer
Fleet Officer

Joined: Wed Sep 01, 2010 12:54 am
Posts: 1403
Location: Human Space
Post Pirate ambush from sealed crate is avoidable.
This is triggered only if the player presses [Esc] or [C] for Cancel. If the player presses [Enter], the default action is taken. Since no default is defined, the player simply undocks without triggering the ambush.

To fix, add default="1" in line 5167 of EncountersVol01.xml.

_________________
Playership Drones v6+, now with 120 Facings Ships!
Compatible with Transcendence 1.3 beta 2.
(Development status for Playership Drones v7: On hiatus)

Relive classic arcade gaming in Star Castle Arcade, a new Transcendence adventure!


Sun Apr 03, 2011 2:27 am
Profile
Militia Commander
Militia Commander
User avatar

Joined: Sun Nov 07, 2010 10:20 pm
Posts: 311
Location: . . . between the stars and the warm black sky . . .
Post Re: Pirate ambush from sealed crate is avoidable.
This appears to have never been looked into.
http://wiki.neurohack.com/transcendence/trac/ticket/901

_________________
Image
Image
Image


Fri Jun 08, 2012 8:39 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 2 posts ] 

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.