Pirate ambush from sealed crate is avoidable.

Bug reports for the different beta versions of transcendence.
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PM
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Pirate ambush from sealed crate is avoidable.

Post by PM » Sun Apr 03, 2011 2:27 am

This is triggered only if the player presses [Esc] or [C] for Cancel. If the player presses [Enter], the default action is taken. Since no default is defined, the player simply undocks without triggering the ambush.

To fix, add default="1" in line 5167 of EncountersVol01.xml.
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Star Weaver
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Re: Pirate ambush from sealed crate is avoidable.

Post by Star Weaver » Fri Jun 08, 2012 8:39 am

This appears to have never been looked into.
http://wiki.neurohack.com/transcendence/trac/ticket/901
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