1.07a is an adventure : part 2 :)

Bug reports for the different beta versions of transcendence.
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shanejfilomena
Fleet Officer
Fleet Officer
Posts: 1533
Joined: Tue Mar 22, 2011 8:43 pm
Location: Alaska
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Traffic STILL does not follow orders.

I do know that not every version of the game's Beta allows alterecco's edit to the traffic code so it actually works : but 1.07a allows it to work ( dockscreens for buying can blank out during inventory updates )

I an using the WORKING code provided by alterecco for my previous adventure in the Stars and Sovereigns Adventure I am working on now. the code works fine.....now if the ships will just stop giving my goodies to the bad guys too......

http://www.neurohack.com/transcendence/ ... =30&t=4555

Code: Select all

							
							(setq allLoot (filter (objGetItems gSource "*~mf U") theItem
								(objGetBuyPrice dockedAt theItem)
								))
							)
						(block Nil
							(enum allLoot theItem (objRemoveItem gSource theItem))
							(enum allLoot theItem (objAddItem dockedAt theItem))
							)
						)
working edit by alterecco :

Code: Select all

							
							(setq allLoot (filter (objGetItems gSource "*~mf U") theItem
								(objGetBuyPrice dockedAt theItem)
								))
							)
						(block Nil
							(enum allLoot theItem (block nil
                          (objAddItem dockedAt theItem) 
                        (objRemoveItem gSource theItem) 
                                 )
							)
						)
						)
						
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
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Star Weaver
Militia Commander
Militia Commander
Posts: 311
Joined: Sun Nov 07, 2010 10:20 pm
Location: . . . between the stars and the warm black sky . . .

Umm, this is another post that I'm not sure if it's a bug or suggestion or what the actual problem is. Suggest closing?
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