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1.08+ please test :stRasiermesserFactory: UPDATED 
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Militia Captain
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Posts: 973
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Post 1.08+ please test :stRasiermesserFactory: UPDATED
In my game it was not defending itself at all : the defenders did their job ( died Heroes ) but the station did not fire in defense , not once : I thought maybe it was only going to fire at the player so I shot it a few times: no weapon reaction.

I remember this station would try to take on Ranx all night long : I was shocked it refused to fire on anything that came out : Ranx, Sung and Xenophobes.
=============================
THE PROBLEM HAS BEEN FOUND
----------IT HAS NO AMMUNITION in the design of the station : The station Defense weapon is the Akan30 : it requires ammo.

I realized this just a few minutes ago while watching it take hits from a HurinDestroyer : I decided to see if the station was given Ammo for the Akan : nopes .

Old Station:
Code:
      <Items>
         <RandomItem count="1d12"
               criteria=      "w +Rasiermesser; -NotForSale;"
               levelFrequency=   "---ru cur"
               enhanced=      "20"
               enhancement=   "=(intRasiermesserWeaponEnhancement)"
               />

         <RandomItem count="1d12"
               criteria=      "a +Rasiermesser; -NotForSale;"
               levelFrequency=   "---ru cur"
               enhanced=      "20"
               enhancement=   "=(intRasiermesserArmorEnhancement)"
               />

         <RandomItem count="1d12"
               criteria=      "m +Rasiermesser; -NotForSale;"
               levelFrequency=   "---ru cur"
               />

         <RandomItem count="1d12"
               criteria=      "w +Rasiermesser; -NotForSale;"
               levelFrequency=   "----- rucur"
               enhanced=      "10"
               enhancement=   "=(intRasiermesserWeaponEnhancement)"
               />

         <RandomItem count="1d12"
               criteria=      "a +Rasiermesser; -NotForSale;"
               levelFrequency=   "----- rucur"
               enhanced=      "10"
               enhancement=   "=(intRasiermesserArmorEnhancement)"
               />

         <RandomItem count="2d12"
               criteria=      "m +Rasiermesser; -NotForSale;"
               levelFrequency=   "----- rucur"
               />

         <Item chance="95" count="4"         item="&itV300PoweredArmor;" />

         <Item chance="95" count="100d20"   item="&itAkan30CannonShell;" />
         <Item chance="95" count="60d20"      item="&it400HexageneMAG;" />
         <Item chance="95" count="20d20"      item="&it600HexageneMAG;" />
         <Item chance="95" count="20d20"      item="&it800HexageneMAG;" />
         <Item chance="95" count="20d20"      item="&itGotha10Missile;" />
         <Item chance="95" count="20d20"      item="&itGotha400Seeker;" />
      </Items>


NEW STATION :
Code:
      <Items>
         <RandomItem count="1d12"
               criteria=      "w +Rasiermesser; -NotForSale;"
               levelFrequency=   "---ru cur"
               enhanced=      "20"
               enhancement=   "=(intRasiermesserWeaponEnhancement)"
               />

         <RandomItem count="1d12"
               criteria=      "a +Rasiermesser; -NotForSale;"
               levelFrequency=   "---ru cur"
               enhanced=      "20"
               enhancement=   "=(intRasiermesserArmorEnhancement)"
               />

         <RandomItem count="1d12"
               criteria=      "w +Rasiermesser; -NotForSale;"
               levelFrequency=   "----- rucur"
               enhanced=      "10"
               enhancement=   "=(intRasiermesserWeaponEnhancement)"
               />

         <RandomItem count="1d12"
               criteria=      "a +Rasiermesser; -NotForSale;"
               levelFrequency=   "----- rucur"
               enhanced=      "10"
               enhancement=   "=(intRasiermesserArmorEnhancement)"
               />

         <Item chance="95" count="4"         item="&itV300PoweredArmor;" />
      </Items>

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Flying Irresponsibly In Eridani......
My extensions to the game and efforts to test your skills :
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So Kate starts singing as we are flying toward the strange ship...
"Roses are red. Violet are blue. I have a weapon. And I don't think you do..."


Thu Apr 12, 2012 2:16 am
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Post Re: 1.08+ please test :stRasiermesserFactory: UPDATED
nice finding Shane!

just adding the line <Item count="100d20" item="&itAkan30CannonShell;" /> (without chance) should fix it.
Open a ticket ! :D

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Thu Apr 12, 2012 11:46 am
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Militia Captain
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Joined: Tue Mar 22, 2011 8:43 pm
Posts: 973
Location: Alaska
Post Re: 1.08+ please test :stRasiermesserFactory: UPDATED
digdug wrote:
nice finding Shane!

just adding the line <Item count="100d20" item="&itAkan30CannonShell;" /> (without chance) should fix it.
Open a ticket ! :D

editing the database is dangerous and should not be done at home : it is best left to the Professionals.

( besides I play game after game : I don't have time to crash the database by tampering :) )

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Flying Irresponsibly In Eridani......
My extensions to the game and efforts to test your skills :
http://xelerus.de/index.php?s=mod_search&mname=&aname=shane+filomena&sorta=3&sortb=1
So Kate starts singing as we are flying toward the strange ship...
"Roses are red. Violet are blue. I have a weapon. And I don't think you do..."


Thu Apr 12, 2012 10:51 pm
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Militia Captain
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Posts: 775
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Post Re: 1.08+ please test :stRasiermesserFactory: UPDATED
post a ticket about it on the track, http://wiki.neurohack.com/transcendence/trac/ that way george will see it and we will know when its fixed

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Thu Apr 12, 2012 11:12 pm
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Militia Captain
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Joined: Tue Mar 22, 2011 8:43 pm
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Post Re: 1.08+ please test :stRasiermesserFactory: UPDATED
sdw195 wrote:
post a ticket about it on the track, http://wiki.neurohack.com/transcendence/trac/ that way george will see it and we will know when its fixed

thats practically a whole new universe: I just had to sign up for gmail in order to get a youtube video from syria :

George reads the forms : thats how my name got in the credits :)

this is good enough.

p.s. i tried to edit the bd by adding the missing parts : it will not initialize : good thing i was smart enough to copy it off THEN try it ( without touching the one controlling my game :)

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Flying Irresponsibly In Eridani......
My extensions to the game and efforts to test your skills :
http://xelerus.de/index.php?s=mod_search&mname=&aname=shane+filomena&sorta=3&sortb=1
So Kate starts singing as we are flying toward the strange ship...
"Roses are red. Violet are blue. I have a weapon. And I don't think you do..."


Fri Apr 13, 2012 6:11 am
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Militia Commander
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Post Re: 1.08+ please test :stRasiermesserFactory: UPDATED
Ticket: http://wiki.neurohack.com/transcendence/trac/ticket/892

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Fri Jun 08, 2012 6:06 am
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