1.08+ please test :stRasiermesserFactory: UPDATED

Bug reports for the different beta versions of transcendence.
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shanejfilomena
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1.08+ please test :stRasiermesserFactory: UPDATED

Post by shanejfilomena » Thu Apr 12, 2012 2:16 am

In my game it was not defending itself at all : the defenders did their job ( died Heroes ) but the station did not fire in defense , not once : I thought maybe it was only going to fire at the player so I shot it a few times: no weapon reaction.

I remember this station would try to take on Ranx all night long : I was shocked it refused to fire on anything that came out : Ranx, Sung and Xenophobes.
=============================
THE PROBLEM HAS BEEN FOUND
----------IT HAS NO AMMUNITION in the design of the station : The station Defense weapon is the Akan30 : it requires ammo.

I realized this just a few minutes ago while watching it take hits from a HurinDestroyer : I decided to see if the station was given Ammo for the Akan : nopes .

Old Station:

Code: Select all

		<Items>
			<RandomItem count="1d12"
					criteria=		"w +Rasiermesser; -NotForSale;"
					levelFrequency=	"---ru cur"
					enhanced=		"20"
					enhancement=	"=(intRasiermesserWeaponEnhancement)"
					/>

			<RandomItem count="1d12"
					criteria=		"a +Rasiermesser; -NotForSale;"
					levelFrequency=	"---ru cur"
					enhanced=		"20"
					enhancement=	"=(intRasiermesserArmorEnhancement)"
					/>

			<RandomItem count="1d12" 
					criteria=		"m +Rasiermesser; -NotForSale;"
					levelFrequency=	"---ru cur"
					/>

			<RandomItem count="1d12"
					criteria=		"w +Rasiermesser; -NotForSale;"
					levelFrequency=	"----- rucur"
					enhanced=		"10"
					enhancement=	"=(intRasiermesserWeaponEnhancement)"
					/>

			<RandomItem count="1d12"
					criteria=		"a +Rasiermesser; -NotForSale;"
					levelFrequency=	"----- rucur"
					enhanced=		"10"
					enhancement=	"=(intRasiermesserArmorEnhancement)"
					/>

			<RandomItem count="2d12" 
					criteria=		"m +Rasiermesser; -NotForSale;"
					levelFrequency=	"----- rucur"
					/>

			<Item chance="95" count="4"			item="&itV300PoweredArmor;" />

			<Item chance="95" count="100d20"	item="&itAkan30CannonShell;" />
			<Item chance="95" count="60d20"		item="&it400HexageneMAG;" />
			<Item chance="95" count="20d20"		item="&it600HexageneMAG;" />
			<Item chance="95" count="20d20"		item="&it800HexageneMAG;" />
			<Item chance="95" count="20d20"		item="&itGotha10Missile;" />
			<Item chance="95" count="20d20"		item="&itGotha400Seeker;" />
		</Items>
NEW STATION :

Code: Select all

		<Items>
			<RandomItem count="1d12"
					criteria=		"w +Rasiermesser; -NotForSale;"
					levelFrequency=	"---ru cur"
					enhanced=		"20"
					enhancement=	"=(intRasiermesserWeaponEnhancement)"
					/>

			<RandomItem count="1d12"
					criteria=		"a +Rasiermesser; -NotForSale;"
					levelFrequency=	"---ru cur"
					enhanced=		"20"
					enhancement=	"=(intRasiermesserArmorEnhancement)"
					/>

			<RandomItem count="1d12"
					criteria=		"w +Rasiermesser; -NotForSale;"
					levelFrequency=	"----- rucur"
					enhanced=		"10"
					enhancement=	"=(intRasiermesserWeaponEnhancement)"
					/>

			<RandomItem count="1d12"
					criteria=		"a +Rasiermesser; -NotForSale;"
					levelFrequency=	"----- rucur"
					enhanced=		"10"
					enhancement=	"=(intRasiermesserArmorEnhancement)"
					/>

			<Item chance="95" count="4"			item="&itV300PoweredArmor;" />
		</Items>
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..

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digdug
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Re: 1.08+ please test :stRasiermesserFactory: UPDATED

Post by digdug » Thu Apr 12, 2012 11:46 am

nice finding Shane!

just adding the line <Item count="100d20" item="&itAkan30CannonShell;" /> (without chance) should fix it.
Open a ticket ! :D

shanejfilomena
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Re: 1.08+ please test :stRasiermesserFactory: UPDATED

Post by shanejfilomena » Thu Apr 12, 2012 10:51 pm

digdug wrote:nice finding Shane!

just adding the line <Item count="100d20" item="&itAkan30CannonShell;" /> (without chance) should fix it.
Open a ticket ! :D
editing the database is dangerous and should not be done at home : it is best left to the Professionals.

( besides I play game after game : I don't have time to crash the database by tampering :) )
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..

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sdw195
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Re: 1.08+ please test :stRasiermesserFactory: UPDATED

Post by sdw195 » Thu Apr 12, 2012 11:12 pm

post a ticket about it on the track, http://wiki.neurohack.com/transcendence/trac/ that way george will see it and we will know when its fixed
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shanejfilomena
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Re: 1.08+ please test :stRasiermesserFactory: UPDATED

Post by shanejfilomena » Fri Apr 13, 2012 6:11 am

sdw195 wrote:post a ticket about it on the track, http://wiki.neurohack.com/transcendence/trac/ that way george will see it and we will know when its fixed
thats practically a whole new universe: I just had to sign up for gmail in order to get a youtube video from syria :

George reads the forms : thats how my name got in the credits :)

this is good enough.

p.s. i tried to edit the bd by adding the missing parts : it will not initialize : good thing i was smart enough to copy it off THEN try it ( without touching the one controlling my game :)
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..

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Star Weaver
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Re: 1.08+ please test :stRasiermesserFactory: UPDATED

Post by Star Weaver » Fri Jun 08, 2012 6:06 am

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