I tried this:
Code: Select all
<ItemType
name= " RPC repeater "
level= "1"
value= "1458"
mass= "3292"
frequency= "common"
attributes= "RPC"
description= "This is a weapon."
>
<Image imageID="&rsItemsNAMI1;" imageX="96" imageY="192" imageWidth="96" imageHeight="96"/>
<Weapon
type= "missile"
damage= "blast:4d7+1;"
fireRate= "42"
missileSpeed= "81"
interaction= "91"
lifetime= "90"
powerUse= "0"
repeating= "0"
sound= "&snRecoillessCannon;"
>
<Configuration aimTolerance="5">
<Shot angle="3d5-9"/>
</Configuration>
<Effect>
<Bolt
length= "40"
width= "4"
primaryColor= "0xcd, 0xf3, 0xff"
secondaryColor= "0x8f, 0xa9, 0xb2"
/>
</Effect>
</Weapon>
</ItemType>
Code: Select all
<ItemType
name= " RPC repeater "
level= "1"
value= "1720"
mass= "2138"
frequency= "uncommon"
attributes= "RPC"
description= "This is a weapon."
>
<Image imageID="&rsItemsNAMI1;" imageX="96" imageY="192" imageWidth="96" imageHeight="96"/>
<Weapon
type= "missile"
damage= "blast:4d5+2;"
fireRate= "29"
missileSpeed= "86"
interaction= "96"
lifetime= "100"
powerUse= "0"
repeating= "0"
sound= "&snRecoillessCannon;"
>
<Configuration aimTolerance="5">
<Shot angle="3d5-9"/>
</Configuration>
<Effect>
<Bolt
length= "40"
width= "4"
primaryColor= "0xcd, 0xf3, 0xff"
secondaryColor= "0x8f, 0xa9, 0xb2"
/>
</Effect>
</Weapon>
</ItemType>