1.2 beta: intro screen crash

Bug reports for the different beta versions of transcendence.
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Atarlost
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Posts: 2391
Joined: Tue Aug 26, 2008 12:02 am

I left Trans running in the background last night and forgot about it. When I came back to it it had crashed

Code: Select all

09/02/2013 07:57:22	Crash in CSpaceObject::Destroy
09/02/2013 07:57:22	Crash in CSpaceObject::Damage
09/02/2013 07:57:22	Unable to continue due to program error.

program state: OnAnimate
program state: in OnObjDestroyed
obj class: CShip
obj name: Viking II-class gunship
obj pointer: ddf74a8
CStandardShipAI
Order: 0
m_State: 11
m_pDest: none
m_pTarget: none
m_pNavPath: none
game state: intro
Whatever happened happened after several hours so may be related to something like an excess of wrecks, but I wasn't watching.
Literally is the new Figuratively
george moromisato
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Posts: 2997
Joined: Thu Jul 24, 2003 9:53 pm
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Thank you. I've found and fixed this bug for the next beta. It was fairly common, so the next beta should be a lot more stable.
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