I can't seem to create nebula effects (LRS jamming and drag factor) so I decided to request this function to be able to replicate nebulas through code.
The syntax would be:
(sysCreateEnvironment unid pos) -> obj
Bug reports for the different beta versions of transcendence.
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?