Anton Nasar's pathing

Bug reports for the different beta versions of transcendence.
Post Reply
HooverDamned
Anarchist
Anarchist
Posts: 2
Joined: Mon Oct 14, 2013 7:58 pm

I have yet to finish Anton's storyline because his pathing is so quirky. This is over 8 games now, with the latest tested in beta 4. It happens at every mission, but ironically most often at the one where it says, "you decide to wait for Anton and Kate."

I've had him start moving in the opposite direction to the target... and head off into interplanetary space. I've had him sweep past the target... then head off into space. Once, he never even moved. He just twitched between two headings (the target was behind him in that game). Kate doesn't seem to have these problems, and yet she leaves from similar distances.

Let me know if you have any questions.
User avatar
Aury
Fleet Admiral
Fleet Admiral
Posts: 5421
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

Hm, so it seems that the twitching bug resurfaces again. (Someone else had gotten that on IRC - I think it might have been Adran, I'm not sure.)
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'Varalyn 'nonBinary))
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB | Xeon E5 2620 v3, 8GB | 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 8700, 32GB, 6500XT
Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
Gaming Systems: R9 5950X, 32GB, 6700XT
Office Systems: Xeon 5318Y, 256GB, A4000
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops
User avatar
Ttech
Fleet Admiral
Fleet Admiral
Posts: 2767
Joined: Tue Nov 06, 2007 12:03 am
Location: Traveling in the TARDIS
Contact:

This has happened to me before as well, he actually swept an entire system of all enemies for me which was quite nice of him.
Image
Image
FourFire
Militia Captain
Militia Captain
Posts: 567
Joined: Sun Aug 12, 2012 5:56 pm

Yes sometimes he's flown off, also in one instance there were two staging platforms...
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
HooverDamned
Anarchist
Anarchist
Posts: 2
Joined: Mon Oct 14, 2013 7:58 pm

Oh, there's only supposed to be one staging platform? I've seen one, two, and three in various games (most of which in beta 3).
kay.py
Militia Lieutenant
Militia Lieutenant
Posts: 139
Joined: Mon Dec 28, 2009 10:33 am

This one came up again in 1.3b2
george moromisato
Developer
Developer
Posts: 2997
Joined: Thu Jul 24, 2003 9:53 pm
Contact:

I have not yet been able to reproduce this, which is annoying, since it seems to be a common problem.

Here are some things I've heard about the bug. If you can corroborate, contradict, or expand, I'd like to hear it:

1. This happens to Anton, but not Kate.
2. The problem fixes itself after you save and reload (if someone has a save file that exhibits the problem on load, please let me know).
3. It happens in every mission (is there any one mission where it is most common)?
4. Anton eventually reaches the destination, but usually goes on a grand tour first. (Are there cases where Anton never returns?)
5. Anton is generally moving, though slowly.

Any additional clues would help--and a reproducible scenario would help most of all.

Thanks!
kay.py
Militia Lieutenant
Militia Lieutenant
Posts: 139
Joined: Mon Dec 28, 2009 10:33 am

1) I've only seen it for Anton, but that's not necessarily definitive

2) Yeah, I think a reload fixes it. Either that or he goes the wrong way until the target is destroyed (which is generally the first I notice). I have a save while he's out in the middle of nowhere, but what we really need is a save beforehand...

3) I tend to see him go maybe 20-30 ls too far in the pirate-chimera mission, but its most pronounced in Anaxas- I have two playthroughs where he has ended at the edge of the system in the opposite direction to where he should be.

4) Not sure. It may be that he keeps going insane until a reload (see 2) but I haven't waited that long

5) He stops in the pirate-chimera glitch, but not sure about Anaxas
kay.py
Militia Lieutenant
Militia Lieutenant
Posts: 139
Joined: Mon Dec 28, 2009 10:33 am

Not quite the same, but I have a save where Anton was drifting off into space before triggering the mission. He seemed to keep drifting after reload, and only stopped when I left the system for a sec.

Also, after Gunsan, I never managed to find Kate again, so I had to just leave the area which cleared out the mission stuff.
Post Reply