AI doesn't properly handle linkedfire

Bug reports for the different beta versions of transcendence.
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Atarlost
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AI doesn't properly handle linkedfire

Post by Atarlost » Sun Jun 15, 2014 9:50 am

The AI treats selects one primary weapon, I believe the highest level giving priority to those listed first. If this is a linkedfire weapon the AI treats it as a primary weapon, firing only it. If the linkedfire weapon is not selected by the AI it fires properly as a linkedfire weapon.

Linkedfire weapons should be treated like launchers by the AI and never displace other weapons in AI weapon selection.
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PM
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Re: AI doesn't properly handle linkedfire

Post by PM » Sun Jun 15, 2014 11:34 am

Launchers can displace primary weapons if launchers are not 'secondary. (Do not know about 'linked.) Had a starter Wolfen controlled by AI (in PSD) that would not fire its laser until it ran out of missiles first.

Speaking of which, autons that [R]eturn to ship lose 'secondary on all of their weapons that had them.
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