objLowerShields drops the target's shields, but objMakeParalyzed just made disables it's weapons and engines. Useless the rules are different for enemy ships, the Iocrym should have still had it's Cocoon up.PlayMeNow wrote:Look, when a ship is disabled, everything crashes, including the shield, so you can kill it with even a Hanzo.
See FAD agrees:
However, he mentions that he had the "Cnidocyst Cannon-enhanced 75%" and since that is impossible given the 0.97 xml, I really can't guess much more about his game.FAD wrote: Once I was in range, I used the scramble then continued hammering the cacoon with the Fusionfire...dint take long to drop that shield while it was incapacitated due to the scramble. Once shields were down, I'd occasionally switch to the Cnidocyst to assure that the Iocrym remained dissabled then switched back to the Fusionfire to ensue brutal punishment.