Explaination of the Commonwealth criminal justice system.

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digdug
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Mon Jul 01, 2013 9:03 pm

digdug: You cannot buy insurance more than three times.
ohh, good to know.
So it cannot be exploited too much, after all. :)

erik dela cruz
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Fri Jul 19, 2013 3:27 am

i just tried it a few times in end game but dared not to dock in any CW station. question: is attacking blackmarket stations covered by the system?

need answer quick. thanks :)
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pixelfck
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Fri Jul 19, 2013 9:19 am

No, black market stations are not commonwealth stations. The commonwealth criminal justice system only cares about there own stations. If you genocide other stations, you're considerred a hero :)
(You can even destroy corporate stations without the commonwealth caring. But then docking at corporate stations will imprisson you).
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PM
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Fri Jul 19, 2013 5:40 pm

Black Market has their own justice system, as do Corporate and Ringers.

If you become wanted by Black Market, Molotoks will periodically gate in to search and destroy your ship. If you dock at a Black Market station, you either pay a (hefty) fine or die if you cannot. If you pay the fine, Black Market will be mollified, no more Molotoks will appear to attack you, and you can dock at their stations normally.

If you become wanted by Corporate, you will be imprisoned the moment you dock at one of their stations. There is no way to appease Corporate once they blacklist you. If you become wanted by destroying one of their stations, a Corporate cruiser and one to three EI500 freighters will gate in. The cruiser will attack you while the freighters loot the station you just destroyed.

If you become wanted by Ringers, you will be cyrofrozen the moment you dock at one of their stations. As with Corporate, there is no way to appease them. They do not send ships to avenge or loot.

Honorable mentions:
Ferians: All ships belonging to the colony attack the one who destroyed their colony. Up to three more warriors may spawn from the wreckage.
Huari: They become hostile permanently if you kill them after you befriend them.
Teratons: They spawn more satellites to defend their remaining stations.
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erik dela cruz
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Fri Jul 26, 2013 3:24 am

PM wrote:Black Market has their own justice system, as do Corporate and Ringers.

If you become wanted by Black Market, Molotoks will periodically gate in to search and destroy your ship. If you dock at a Black Market station, you either pay a (hefty) fine or die if you cannot. If you pay the fine, Black Market will be mollified, no more Molotoks will appear to attack you, and you can dock at their stations normally.

If you become wanted by Corporate, you will be imprisoned the moment you dock at one of their stations. There is no way to appease Corporate once they blacklist you. If you become wanted by destroying one of their stations, a Corporate cruiser and one to three EI500 freighters will gate in. The cruiser will attack you while the freighters loot the station you just destroyed.

If you become wanted by Ringers, you will be cyrofrozen the moment you dock at one of their stations. As with Corporate, there is no way to appease them. They do not send ships to avenge or loot.

Honorable mentions:
Ferians: All ships belonging to the colony attack the one who destroyed their colony. Up to three more warriors may spawn from the wreckage.
Huari: They become hostile permanently if you kill them after you befriend them.
Teratons: They spawn more satellites to defend their remaining stations.
1.I did not pay a fine in the Blackmarket, paid it with my life (a bullet from Lord Mikho <the beyotch>)
2.Haven't tried attacking Corporate stations yet but might. Hehe.
3.Same with the Ringers.
4.With the honorable mentions, i learned that early.

Thanls. :)
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Ferdinand
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Mon Mar 30, 2015 11:48 am

Sorry for the ressurrection of this post, but I do have an addition:

If you are wanted by the Commowealth and you have not been in court yet, when docking to a CSC your Military ID will be taken from you before they kick you off their carrier :cry:

Don't know (yet) if this also applies to the Antarctica.

PM
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Mon Mar 30, 2015 6:29 pm

Antarctica neither abides by nor ministers Fleet law.
Download and Play in 1.9 alpha...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Playership Drones (WIP): Acquire more wingmen from Ship Broker. Unfinished, but updated to 1.8 beta.
Drake Technologies (Alpha) for 1.8: If you do not have 1.9 alpha 1...

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