I'd like to have a list of what the colours are for weapons etc. for when i'm modding. For a while i've just copied and pasted from the main xml, and I discovered 0x00 0x00 0x00 (white) on my own.
What I want is a list of the main colours.
Also, at the minute i'd like to know what black is.
EDIT: Oh, I just found out that 0x00 0x00 0x00 is black, not white. What's white?
Modding colours
Black should be 0xFF 0xFF 0xFF
The first color should be the amount of red, the second green and the last blue. So red would be 0xFF 0x00 0x00, green would be 0x00 0xFF 0x00 and blue would be 0x00 0x00 0xff. A good grey would be 0xC0 0xC0 0xC0. Maybe this chart would help:
http://www.immigration-usa.com/html_colors.html
The first color should be the amount of red, the second green and the last blue. So red would be 0xFF 0x00 0x00, green would be 0x00 0xFF 0x00 and blue would be 0x00 0x00 0xff. A good grey would be 0xC0 0xC0 0xC0. Maybe this chart would help:
http://www.immigration-usa.com/html_colors.html
Here's a quicker option. It's a dynamic color calculator.
http://www.houseof3d.com/pete/applets/tools/colors/
http://www.houseof3d.com/pete/applets/tools/colors/
- dvlenk6
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Are you sure that a java interface interprets hex colors the same as full screen mode in windows?
I know there are some differences in java to html.
EDIT - I also have noticed some differences in PSP to full screen, mainly: very dark colors (around 101010 or darker, I think) show up better in full screen mode. Maybe it is just the absence of anything other than pure black in the background that makes it seem that way.
I know there are some differences in java to html.
EDIT - I also have noticed some differences in PSP to full screen, mainly: very dark colors (around 101010 or darker, I think) show up better in full screen mode. Maybe it is just the absence of anything other than pure black in the background that makes it seem that way.