Code: Select all
<Items>
<Item count="3d6" item="&itUnknownBarrel;" />
<RandomItem count="3d6"
criteria= "u -Illegal; -Military; -NotForSale;"
level= "3"
levelCurve= "2"
/>
</Items>
<Trade currency="credit" creditConversion="100" max="15000" replenish="1250">
<Sell criteria="*U -ID; -NotForSale;" priceAdj="110"/>
<Buy criteria="*DU -Illegal; -ID;" priceAdj="90"/>
</Trade>
otherwise he does not accept any items and seems to ignore the unknownbarrels ?!
I want them to avoid other stations - friendly and hostile - can this be done by envAvoidElement ? What is envElement/envAvoidElement used for in attributes=" " ?