Playership [help]

Freeform discussion about anything related to modding Transcendence.
Post Reply
User avatar
H Iris
Commonwealth Pilot
Commonwealth Pilot
Posts: 86
Joined: Tue Jun 10, 2008 4:29 am
Location: Crawling out of the primordial slime

Ive attemempted to mod a new playership. but their is a problem with the drive immage in the mod now I dont intend to keep it looking like a Wolfen forever but Im curious if you guys get the same immage issues as I do
{p.s. am running Transcendence with the /dx switch}

Code: Select all

<?xml version="1.0" ?>
<!DOCTYPE TranscendenceExtension
	[
	<!ENTITY mdplayershipcanis			"0xD777C001">
	<!ENTITY scCheFamiliaris			"0xD777A001">
]>

<TranscendenceExtension UNID= "&mdplayershipcanis;" version="0.99a">

	<!-- Player Ship: Canis Familiaris-class Hunter/Escort -->

	<!-- md = mod; sc = ship class; CheFamiliaris = Canis hunter/escort Familiaris-->

	<ShipClass UNID="&scCheFamiliaris;"
			manufacturer=		"Canis Industry's"
			class=				"Familiaris"
			type=				"Hunter / Escort"
			score=				"250"
			techOrder=			"Mech"
			
			mass=				"40"
			reactorPower=		"150"
			fuelCapacity=		"30000"
			cargoSpace=			"40"
			thrust=				"450"
			rotationCount=		"45"
			maneuver=			"2"
			maxSpeed=			"35"
			
			maxArmor=			"20000"
			maxCargoSpace=		"140"
			maxDevices=			"10"

			leavesWreck=		"25"
			>

		<Armor>
			<ArmorSection start="315" span="90" armorID="&itLightPlasteelPlate;" areaSet="0,2" />
			<ArmorSection start="225" span="90" armorID="&itLightPlasteelPlate;" areaSet="3,4" />
			<ArmorSection start="45"  span="90" armorID="&itLightPlasteelPlate;" areaSet="7,13" />
			<ArmorSection start="135" span="90" armorID="&itLightPlasteelPlate;" areaSet="1,6" />
		</Armor>

		<Devices>
			<Device deviceID="&itDualLaserCannon;"/>
			<Device deviceID="&itNAMIMissileLauncher;"/>
			<Device deviceID="&itHullPlateIonizer;"/>
		</Devices>

		<Items>
			<Item count="4d6" item="&itHelium3FuelRod;"/>
			<Item count="4d6" item="&itKM100Missile;"/>
		</Items>

		<AISettings
			fireRateAdj=		"30"
			fireAccuracy=		"90"
			perception=			"4"
			/>

		<Image imageID="&rsWolfenGunship;" imageX="0" imageY="0" imageWidth="48" imageHeight="48" imageFrameCount="0" imageTicksPerFrame="0"/>

		<DriveImages>
			<NozzleImage imageID="&rsDriveExhaust2;" imageX="0" imageY="0" imageWidth="48" imageHeight="48" imageFrameCount="0" imageTicksPerFrame="0"/>
			<NozzlePos x="-41" y="-8"/>
			<NozzlePos x="-41" y="0"/>
			<NozzlePos x="-41" y="8"/>
		</DriveImages>

		<PlayerSettings
			desc=				"The Canis Familiaris Hunter / Escort is the base ship of its class. Fast and Deadly with many slots for weapons and devices it is popular with space jocks."
			largeImage=			"&rsWolfenLarge;"
			initialClass=		"true"

			startingSystem=		"SE"
			startingPos=		"Start"
			>
			
			<ArmorDisplay>
				<ArmorSection name="forward"
						imageID="&rsWolfenArmor;" 
						imageX="0" imageY="0" imageWidth="52" imageHeight="15"
						destX="42" destY="19" hpX="55" hpY="18"
						nameY="8" nameBreakWidth="200" nameDestX="0" nameDestY="10" />

				<ArmorSection name="starboard"
						imageID="&rsWolfenArmor;" 
						imageX="75" imageY="0" imageWidth="23" imageHeight="69"
						destX="94" destY="34" hpX="97" hpY="60"
						nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="port"
						imageID="&rsWolfenArmor;" 
						imageX="52" imageY="0" imageWidth="23" imageHeight="69"
						destX="19" destY="34" hpX="13" hpY="60"
						nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />

				<ArmorSection name="aft"
						imageID="&rsWolfenArmor;" 
						imageX="0" imageY="75" imageWidth="52" imageHeight="16"
						destX="42" destY="103" hpX="55" hpY="107"
						nameY="74" nameBreakWidth="360" nameDestX="12" nameDestY="0" />
			</ArmorDisplay>

			<ShieldDisplay>
				<Image imageID="&rsWolfenShields;" imageX="0" imageY="0" imageWidth="136" imageHeight="136"/>
			</ShieldDisplay>
				
			<ReactorDisplay>
				<Image imageID="&rsZubrinReactor;" 
						imageX="0" imageY="0" imageWidth="256" imageHeight="60"/>
				
				<PowerLevelImage imageID="&rsZubrinReactor;"
						imageX="0" imageY="60" imageWidth="202" imageHeight="14"
						destX="54" destY="9"/>
						
				<FuelLevelImage imageID="&rsZubrinReactor;"
						imageX="0" imageY="74" imageWidth="194" imageHeight="14"
						destX="54" destY="37"/>
						
				<FuelLowLevelImage imageID="&rsZubrinReactor;"
						imageX="0" imageY="88" imageWidth="194" imageHeight="14"/>
						
				<ReactorText x="62" y="22" width="154" height="14"/>
				<PowerLevelText x="62" y="0" width="154" height="9"/>
				<FuelLevelText x="62" y="51" width="154" height="9"/>
			</ReactorDisplay>
			
		</PlayerSettings>

	</ShipClass>


</TranscendenceExtension>
The Earth is just too small and fragile a basket for the human race to keep all its eggs in.
My Tech Blog - Technocratic Education
My Arts Blog - Another Arts Blog
lachlanproject
Post Reply