I understand most of it, my main problem is the facings is there a way to set them or is it stuck at 20?
Thnx in advance
Custom missile graphics
- Mutos
- Militia Lieutenant
- Posts: 218
- Joined: Thu Aug 14, 2008 3:31 am
- Location: Near Paris, France
- Contact:
Hi Vizth,
Try the imageFrameCount attribute in the XML tag <Image>.
I'm not 100% sure because I didn't use it myself but I saw it used in the Transcendence XML sources. Look into AresOrthodoxy.xml, DwargRaiders.xml, EncountersVol01.xml, StdExplosions.xml, StdWeapons.xml and SungSlavers.xml. A likely candidate for multiple examples is StdWeapons.xml, of course !
Try the imageFrameCount attribute in the XML tag <Image>.
I'm not 100% sure because I didn't use it myself but I saw it used in the Transcendence XML sources. Look into AresOrthodoxy.xml, DwargRaiders.xml, EncountersVol01.xml, StdExplosions.xml, StdWeapons.xml and SungSlavers.xml. A likely candidate for multiple examples is StdWeapons.xml, of course !
- digdug
- Fleet Admiral
- Posts: 2620
- Joined: Mon Oct 29, 2007 9:23 pm
- Location: Decoding hieroglyphics on Tan-Ru-Dorem
the imageFrameCount can support any number you want (well, i never tried anything larger than 50) and is used for animations of the missile or the effects.
the images are positioned horizontally in the resource files
Frame1-Frame2-Frame3-etc...
---
If the image is torpedo like and needs to be faced correctly following the playerShip facing, an additional variable is added to the <Weapon> tag: directional = "true". This variable tells Transcendence that the <Image> tag has 20 facing.
The images are stacked vertically and MUST be 20.
Frame1
Frame2
Frame3
...
Frame20
---
The two can be combined also, making an animated directional missile.
the images are positioned horizontally in the resource files
Frame1-Frame2-Frame3-etc...
---
If the image is torpedo like and needs to be faced correctly following the playerShip facing, an additional variable is added to the <Weapon> tag: directional = "true". This variable tells Transcendence that the <Image> tag has 20 facing.
The images are stacked vertically and MUST be 20.
Frame1
Frame2
Frame3
...
Frame20
---
The two can be combined also, making an animated directional missile.