Just noticed that this uses itemListCursor which is based on the deprecated function getItemListCursor .
So, should shpRepairItem be deprecated as well?
I presume that itmSetDamaged would be used now.
shpRepairItem - should it be deprecated?
- Aury
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itmSetDamage can set something to undamaged?
(shpOrder gPlayership 'barrelRoll)
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- digdug
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shpRepairItem accepts itmStruct directly now.
It's one of the functions on xelerus that needs to be updated.
I can extract the notes on xelerus and put them on the pastie we are using, later
It's one of the functions on xelerus that needs to be updated.
I can extract the notes on xelerus and put them on the pastie we are using, later
Yes, yes it can. I just used it in when I removed getItemListCursor and shpRepairItem from The Almighty Wrench.Wolfy wrote:itmSetDamage can set something to undamaged?
- alterecco
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Yes, it goes for shpEnhanceItem too
The difference between using a 'shp*' function for an 'itm*' function directly is that you don't need to take care of replacing the item on the ship in question. Say you are enhancing an item on a ship. If it is already installed and you want to use (itmSetEnhanced ...) then you have to uninstall, remove, enhance, replace, install... quite a hassle. (shpEnhanceItem ...) takes care of that for you.
The difference between using a 'shp*' function for an 'itm*' function directly is that you don't need to take care of replacing the item on the ship in question. Say you are enhancing an item on a ship. If it is already installed and you want to use (itmSetEnhanced ...) then you have to uninstall, remove, enhance, replace, install... quite a hassle. (shpEnhanceItem ...) takes care of that for you.
- digdug
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latest pastie, I added the list of functions that are on Xelerus, but are outdated
http://paste.pocoo.org/show/eayZVSnzna8fB2K73hZz/
http://paste.pocoo.org/show/eayZVSnzna8fB2K73hZz/