I've gotten my armor graphics done, thanks to a lot of work with ImageMagick. Fun tool, that. Now two questions, both of which I think I know the answer to:
1. Does transcendence support PNGs yet? I haven't seen anything saying it does, so I assume "no".
2. Do all ship graphics have to be done on a black background, or can the background be transparent? If black, does the game treat black as being transparent? Reading the forums and the wiki leads me to suspect the answers are "black" and "yes".
Armor HUD graphics question
Yes, anything black on the image is not drawn, though I believe you can change the color that is drawn transparent in the image tag.does the game treat black as being transparent?
The game does support 8 bit masks that allow transparency, png's no, but I have never used the former personally.
Cool, thank you!Bobby wrote:Yes, anything black on the image is not drawn, though I believe you can change the color that is drawn transparent in the image tag.
The game does support 8 bit masks that allow transparency, png's no, but I have never used the former personally.
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