auton behaveour

Freeform discussion about anything related to modding Transcendence.
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andrewpen
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auton behaveour

Post by andrewpen » Sat Jun 09, 2012 4:59 pm

How would I code my autons to behave like wingmen.
when life throws you a curve ball catch it and throw it back.

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Star Weaver
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Re: auton behaveour

Post by Star Weaver » Sat Jun 09, 2012 5:10 pm

A. You already asked this question like, yesterday: http://www.neurohack.com/transcendence/ ... f=5&t=5130

B. This forum isn't for modders, this forum is for people working with the C++ source code to make engine patches. Your question thankfully requires none such effort. (Was originally in new developers forums)
Last edited by Star Weaver on Sat Jun 09, 2012 5:16 pm, edited 1 time in total.
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Wolfy
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Re: auton behaveour

Post by Wolfy » Sat Jun 09, 2012 5:12 pm

Moved.
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
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