Original post here:
http://forums.kronosaur.com/viewtopic.p ... ing#p41852
The problem was that output_format disappeared in a later version, so I had to replace that with something else.
The new track looks like this:
Code: Select all
# Transcendence - Render facings for ship model
# by steelwing, edited by RPC
# Make sure you've got your ship set up facing the right way to start.
# Your ship must be the only selected object.
# Set this for the path and filename to use. Leave the %i intact, as it's used to number the files.
output_filepath = '//facings2\\facing_%i.png'
# specify render format (make sure the extension above matches)
output_format = 'PNG'
import bpy
from math import radians
# Set output format
bpy.context.scene
#loop for 40 facings
for x in range(1,41,1):
bpy.context.scene.render.filepath = format(output_filepath % x) # set filename to save to
bpy.ops.render.render(write_still=True) # perform render
bpy.ops.transform.rotate(value=(radians(9),)) # rotate to next angle