TESTs conducted with this:
Code: Select all
(setq TSO (lambda (number)
(block (shipCounter)
(for a 0 number
(block Nil
(sysCreateShip &scViking; Nil &svPirates;)
(setq shipCounter (add shipCounter 1))
(printTo 'console shipCounter)
(setq a (add 1 a))
)
)
)))
66000: successfully spawned 66000 ships. Didn't try to save the game as game session was too laggy. (I waited patiently for a couple of minutes for 1 tick )
Conclusion: there is no practical limit to the number of spaceobjs that can roam a single system, just the power of your pc.