ODM Civilian Crafts mod issue with Transcendence 1.5

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bzm3r
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When this mod is enabled (http://xelerus.de/index.php?s=mod&id=1250), whether or not all other extensions are deselected, non-player ships do not move from the Eridani after 'gating' in. Can this be fixed?
RPC
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Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Are you using other mods? If it's just Civilian Crafts alone I'll look into it. I've also heard from AP that ships tend to dock with stargates when combined with Eternity Port.
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AssumedPseudonym
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 To recap the conversation with RPC over on IRC a little while ago:
 It’s not an EP-related issue. Stargate docking and parking-space-hunting happens even with ODM Civilian Crafts being the only mod ticked. The issues with ships not moving from the gate is a result of them gating in and trying to dock with the stargate, but not having a free space to dock. The only reason they don’t join the diagonal line of ships waiting for a free docking space is because they have no momentum on gating in, and don’t have any need to move. Just fixing having ships viewing stargates as valid docking targets will probably fix everything.
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bzm3r
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So, could anything be done to fix it? Or is it a lost cause?
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