Launcher Question

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DigaRW
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I'm working to creating launcher mod. But seems I'm have a problem, and I have some question about launcher.
-Can missile launcher spread into 8 missile? If cannot, then maximum spread?
-Can I add multitarget?
-And how to make a damage? I'm confused.
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Xephyr
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You can have a launcher spread into eight shots, but you can't specify a configuration like spread3 for it, because that's too many shots. You could either have a missile split into submunitions (like the NAMI heavy Medusa) or specify a <Configuration> field, like the ion flame cannon does. If you want the launcher to consume eight units of ammunition at a time, that's a little more complex.

I think the Medusa multitargets but I'm not sure.

I'm not sure what you mean by "make a damage", though.
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DigaRW
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-About spread, I'm not try to make eight shot consume eight missiles. Just eight shot consume one missile.
-Ok, I'll using Ion flame sample.
-About damage, I'm don't know the meaning of "3d4" or something like that. I'm ask this because I can't directly configure weapon damage to desired damage.
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Xephyr
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"3d4" means "Three dice rolls of four"
So, "1d6" would be the equivalent of rolling a regular die once, meaning the damage value will be between one and six. This adds a little bit of randomness to the damage the weapon does.

If you want a more specific value, you can also do something like "2d6+40" as your damage value - this will roll the die twice and the add 40 to it, so the damage will be between 41 and 52.
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DigaRW
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Thanks Xephyr, I'm just finished my first mod by your assistance.
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