I am creating a playership, but I want it to fire every weapon backwards. This means that if I install, say, a recoilless cannon, instead of firing forwards, it fires backwards. No matter what weapons I have, I want it to fire backwards.
This is my current code:
Code: Select all
<Events>
<OnFireWeapon>
(objSetItemProperty gItem 'posAngle '180)
</OnFireWeapon>
</Events>
This is what happens: Nothing.
Thanks for any help in advance!