Absorbing Wreck

Freeform discussion about anything related to modding Transcendence.
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DigaRW
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Can anyone tell me where gaian codes?
I mean not faction or ships (EncounterVol01), but the codes where gaian destroy wreck and absorbing their metal scrap..
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AssumedPseudonym
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 It’s the controller="gaianprocessor" part of the encounter that does it. Unfortunately, putting that onto a ship will basically make that ship act like a Gaian Terraformer, and I’m not sure you can use shpSetController to change it back afterward. The actual effect where it destroys a wreck and vacuums up the debris is, unfortunately, hardcoded into the engine itself, and can’t be directly accessed. There has been occasional griping about this before.
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DigaRW
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AssumedPseudonym wrote: It’s the controller="gaianprocessor" part of the encounter that does it. Unfortunately, putting that onto a ship will basically make that ship act like a Gaian Terraformer, and I’m not sure you can use shpSetController to change it back afterward. The actual effect where it destroys a wreck and vacuums up the debris is, unfortunately, hardcoded into the engine itself, and can’t be directly accessed. There has been occasional griping about this before.
Hmm... :(
I see...
I was planning to redesign armor, so the player must destroy a wreck to regenerate it manually.
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AssumedPseudonym
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 Clever idea, I like that. I have an AI faction who were initially planned to rebuild lost drones this way. I’ll put up a request ticket on Ministry about it. In the meantime, you may want to just settle for a dockscreen addition based off of shipwreck scuttling.
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Mod prefixes: 0xA010 (registered) and 0xDCC8 (miscellaneous)

My mods on Xelerus: Click here!

Of all the things I’ve lost in life, I miss my mind the least. (I’m having a lot more fun without it!)
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