How do soundtrack segments work?

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Xephyr
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How do soundtrack segments work?

Post by Xephyr » Sun Dec 25, 2016 8:09 pm

In soundtrack types, there's a <Segments> element where the track is divided into sections - I think this defines where to start/stop the track when you enter/leave battle.

I'm not too sure what unit is being used though. Are the segments measured in ticks or something else?
Project Renegade (Beta) : "The Poor Man's Corporate Command!"
"Cowards die many times before their deaths; The valiant never taste of death but once. " -Julius Caesar as written by William Shakespeare, a notorious permadeath player.

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Xephyr
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Re: How do soundtrack segments work?

Post by Xephyr » Tue Dec 27, 2016 5:23 am

I've looked at the source (Mammoth) and I think I found out how its counted.

A value of "10000" translates to 10 seconds, or "1000" for 1 second.
Project Renegade (Beta) : "The Poor Man's Corporate Command!"
"Cowards die many times before their deaths; The valiant never taste of death but once. " -Julius Caesar as written by William Shakespeare, a notorious permadeath player.

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