UNID Database

Freeform discussion about anything related to modding Transcendence.
Post Reply
User avatar
Hades
Commonwealth Pilot
Commonwealth Pilot
Posts: 53
Joined: Sat Jan 26, 2008 3:01 pm

Wed Jun 11, 2008 4:22 pm

My last one was invalid.
0x3a2b - Hades

User avatar
Fatboy
Militia Lieutenant
Militia Lieutenant
Posts: 247
Joined: Fri Feb 22, 2008 1:52 am
Location: California

Wed Jun 11, 2008 10:04 pm

Um... is that your invalid one?


it has to start in D or E and have A-F and numbers 0-9 3 digits afterward, like this 0xE3A2.
Last edited by Fatboy on Wed Jun 25, 2008 12:45 am, edited 1 time in total.

User avatar
Hades
Commonwealth Pilot
Commonwealth Pilot
Posts: 53
Joined: Sat Jan 26, 2008 3:01 pm

Wed Jun 18, 2008 7:49 pm

Hades wrote:My last one was invalid.
0x3a2b - Hades
Okay then make it - 0xD1A3

User avatar
Psycholis
Militia Commander
Militia Commander
Posts: 295
Joined: Sun Mar 05, 2006 8:23 pm
Location: Missouri

Sat Jun 21, 2008 6:32 am

DEED - psycholis

reposted for format

User avatar
H Iris
Commonwealth Pilot
Commonwealth Pilot
Posts: 86
Joined: Tue Jun 10, 2008 4:29 am
Location: Crawling out of the primordial slime

Mon Jun 23, 2008 1:27 am

Can I have 0xD7770000 - H Iris?

Couldn't find in the posts so i'll guess its not taken.
The Earth is just too small and fragile a basket for the human race to keep all its eggs in.
My Tech Blog - Technocratic Education
My Arts Blog - Another Arts Blog
lachlanproject

wnmnkh
Anarchist
Anarchist
Posts: 11
Joined: Wed Oct 04, 2006 8:48 am

Thu Jul 31, 2008 3:01 pm

0xD010 -wnmnkh

User avatar
Wolfy
Fleet Admiral
Fleet Admiral
Posts: 5389
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

Sun Aug 03, 2008 7:48 pm

wnmnkh wrote:0xD010 -wnmnkh
wait... >.> are you wnmnkh of the battleship threads on the gpg forums?

Anyways, I'd like to register BOTH xD314 and xE314 as mine since I have two large mods and I didn't want to risk conflicting ID's (both mods could very easily reach into the thousands of UID's (E314 is already mine)
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
Image
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB
Workstations & Render machines: Threadripper 2990WX, 32GB, 2x 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970
Office Systems: 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 3770, 16GB, some old quadro | i5 3210m, 8GB | some i7 macbook
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops

F50
Militia Captain
Militia Captain
Posts: 995
Joined: Sat Mar 11, 2006 5:25 pm

Sun Aug 03, 2008 9:02 pm

H Iris wrote:Can I have 0xD7770000 - H Iris?

Couldn't find in the posts so i'll guess its not taken.
If it is not in here it is not taken, but you actually want

0xD777****

as only the first four digits are registered and the rest belong to you for free.

User avatar
Periculi
Fleet Officer
Fleet Officer
Posts: 1259
Joined: Sat Oct 13, 2007 7:48 pm
Location: By the beach

Sun Aug 03, 2008 9:10 pm

Another thing about the UNID- you can get a LOT of them from a single registered unid prefix. tens of thousands, I do believe. If you follow the numbering standards for item/ship/station (0xDDDD# where # is defined by the type- 4 for items, for example) you have at least 16^3 (4096) per design type, but if you need more you can ignore the conventions and get 16^4. (65536 uniques)

More importantly- when are we going to update the top post, move the table of registrants to xelerus or otherwise get back on track tracking these?

User avatar
Wolfy
Fleet Admiral
Fleet Admiral
Posts: 5389
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

Sun Aug 03, 2008 9:18 pm

Periculi wrote:Another thing about the UNID- you can get a LOT of them from a single registered unid prefix. tens of thousands, I do believe. If you follow the numbering standards for item/ship/station (0xDDDD# where # is defined by the type- 4 for items, for example) you have at least 16^3 (4096) per design type, but if you need more you can ignore the conventions and get 16^4. (65536 uniques)
I like to organize my UNID's: ie, 0*** are resources, 1***-5*** are items 6***-A*** are ships/stations etc...

Thus not all of them will always get used, but enough of a potential to warrant using two... anyhow, backup is nice...
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
Image
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB
Workstations & Render machines: Threadripper 2990WX, 32GB, 2x 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970
Office Systems: 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 3770, 16GB, some old quadro | i5 3210m, 8GB | some i7 macbook
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops

User avatar
evilbob
Militia Captain
Militia Captain
Posts: 555
Joined: Sun Mar 05, 2006 1:23 pm

Sun Aug 03, 2008 9:48 pm

my UNIDs then to be a mess, organised only by A###, B### etc for each mod file I make, to avoid conflicts

User avatar
Periculi
Fleet Officer
Fleet Officer
Posts: 1259
Joined: Sat Oct 13, 2007 7:48 pm
Location: By the beach

Sun Aug 03, 2008 9:57 pm

I followed George's methods. He has the design types separated according to this schedule: (from transcendence.xml)

Code: Select all

	UNID Namespace

	0x D MMM T III

	T		Type ID. Within a module, the division of the namespace is
			undefined. Transcendence uses this value to represent the
			type of object assigned an UNID:

			0	star system description
			1	sovereigns
			2	station types
			3	ship classes
			4	item types
			5	special item types (virtuals)

			8	random tables (items, encounters)
			9	effects, energy fields, space env, etc
			A	dock screens
			B	powers

			F	images and sound resources
MMM is what we register here. 0xD is for all player mods.

User avatar
Wolfy
Fleet Admiral
Fleet Admiral
Posts: 5389
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

Sun Aug 03, 2008 10:02 pm

Periculi wrote:I followed George's methods. He has the design types separated according to this schedule: (from transcendence.xml)

Code: Select all

	UNID Namespace

	0x D MMM T III

	T		Type ID. Within a module, the division of the namespace is
			undefined. Transcendence uses this value to represent the
			type of object assigned an UNID:

			0	star system description
			1	sovereigns
			2	station types
			3	ship classes
			4	item types
			5	special item types (virtuals)

			8	random tables (items, encounters)
			9	effects, energy fields, space env, etc
			A	dock screens
			B	powers

			F	images and sound resources
MMM is what we register here. 0xD is for all player mods.
that's what i based it off of. though I rationalized it out a bit.
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
Image
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB
Workstations & Render machines: Threadripper 2990WX, 32GB, 2x 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970
Office Systems: 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 3770, 16GB, some old quadro | i5 3210m, 8GB | some i7 macbook
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops

User avatar
Periculi
Fleet Officer
Fleet Officer
Posts: 1259
Joined: Sat Oct 13, 2007 7:48 pm
Location: By the beach

Sun Aug 03, 2008 10:16 pm

:lol: yeah, I see that. Good thing we don't actually have to follow the naming standards, eh?

User avatar
Wolfy
Fleet Admiral
Fleet Admiral
Posts: 5389
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

Sun Aug 03, 2008 11:04 pm

Periculi wrote::lol: yeah, I see that. Good thing we don't actually have to follow the naming standards, eh?
yeah :lol: then we'd have extraordinary amounts of wasted UNID's
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
Image
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB
Workstations & Render machines: Threadripper 2990WX, 32GB, 2x 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970
Office Systems: 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 3770, 16GB, some old quadro | i5 3210m, 8GB | some i7 macbook
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops

Post Reply