Space games?

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Tamagoyaki
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Sat Nov 06, 2010 12:34 am

I like your concept art :-)
Did you found some programmers?

BTW, currently I'm playing EV Nova. I can take out most of pirate ships, but it's all :-( I'm not very good in that game :-(
Sorry for my poor english :-(
Last cause of death: arena opponent + crappy Cyclotron shield generator (I was insured).

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Wolfy
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Sat Nov 06, 2010 1:14 am

Maybe... lots of stuff is still pie in the sky at the moment - I have more concept art - you can check there to see if anything new gets put up now and then.
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
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Sun Nov 07, 2010 1:39 pm

http://cavestory.org/forums/showthread.php?t=4121

EDIT:

Has anyone tried it? I'm not getting any feedback on the CS forums.
[schilcote] It doesn't have to be good, it just has to not be "wow is that the only thing you could think of" bad

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Tamagoyaki
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Mon Nov 08, 2010 11:26 pm

I've just finished one storyline in EV Nova. Game economics is too simple, combat too complex in one moment, too simple in another. You can earn 50-60 millions in half an hour. Not good :/

EDIT: about GalGen Trader - I don't know why but text size is really tiny...
Sorry for my poor english :-(
Last cause of death: arena opponent + crappy Cyclotron shield generator (I was insured).

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Wolfy
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Tue Nov 09, 2010 12:25 am

Tamagoyaki wrote:I've just finished one storyline in EV Nova. Game economics is too simple, combat too complex in one moment, too simple in another. You can earn 50-60 millions in half an hour. Not good :/

EDIT: about GalGen Trader - I don't know why but text size is really tiny...
And you did this how?
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
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Tamagoyaki
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Tue Nov 09, 2010 12:57 am

I've finished an Aurora storyline. It wasn't very hard to do, especially when I had an large amounts of money. I think that some ideas contained in that storyline (powerful psionics, ultimate warrior, galaxy-wide peace etc) was rather silly. Transcendence is better game - and for free! :D
Sorry for my poor english :-(
Last cause of death: arena opponent + crappy Cyclotron shield generator (I was insured).

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Wolfy
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Tue Nov 09, 2010 1:51 am

I mean the 50-60 million
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
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Tamagoyaki
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Tue Nov 09, 2010 1:01 pm

Jump to solar system, sell your weapon, hire six Cargo Drones, head to Europa, buy luxury goods, go to Earth, sell luxury goods. If you have good amount of cash, release cargo drones, buy fastest ship there (Viper? I don't remember), hire six Terrapins, proceed 'til you have about 3,4 millions. Then buy IDA Frigate, arm it (best with some auroran weapons) and go to kill some pirates. If you can do Sigma Shipyards quest (you must have decent fighting ability) you will gain access to buy and hire Pegasus and Leviathan. Now everything is simple - sell IDA, buy fastest ship with Afterburner and repeat buy-sell process (hiring first Pegasuses then Leviathans 0 but be warned - six Leviathans cost 700k daily) till you drop dead :-)
Sorry for my poor english :-(
Last cause of death: arena opponent + crappy Cyclotron shield generator (I was insured).

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Tue Nov 09, 2010 3:07 pm

Tamagoyaki wrote: EDIT: about GalGen Trader - I don't know why but text size is really tiny...
In the starmap or the console window?
[schilcote] It doesn't have to be good, it just has to not be "wow is that the only thing you could think of" bad

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Tamagoyaki
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Tue Nov 09, 2010 3:11 pm

In the starmap. It's so small that I cannot read it without literally sticking my nose to the monitor...

What kind of programming language do you use?
Sorry for my poor english :-(
Last cause of death: arena opponent + crappy Cyclotron shield generator (I was insured).

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Tue Nov 09, 2010 3:12 pm

Tamagoyaki wrote:In the starmap. It's so small that I cannot read it without literally sticking my nose to the monitor...

What kind of programming language do you use?
Blitz Basic.

Post the log plox?
[schilcote] It doesn't have to be good, it just has to not be "wow is that the only thing you could think of" bad

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Tamagoyaki
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Tue Nov 09, 2010 3:17 pm

OK, I'll post it but I must turn on my second computer :D

Gimme five minutes :-)

EDIT:
Begin logging: 07 Nov 2010 03:21:49
Took 1662 ms to generate galaxysize 50000 galaxy with 10000 stars.
Resolution is 1600CamX900.

EDIT2: P IV 2800 1,5 GB RAM, I don't remember graphics card name (it's not really my computer :D), Win XP SP2.

edit3: on Vista there is still very small font. Oh, I almost forget - game switches from fullscreen to window when I engage planet.
Sorry for my poor english :-(
Last cause of death: arena opponent + crappy Cyclotron shield generator (I was insured).

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Tue Nov 09, 2010 4:40 pm

Tamagoyaki wrote:OK, I'll post it but I must turn on my second computer :D

Gimme five minutes :-)

EDIT:
Begin logging: 07 Nov 2010 03:21:49
Took 1662 ms to generate galaxysize 50000 galaxy with 10000 stars.
Resolution is 1600CamX900.

EDIT2: P IV 2800 1,5 GB RAM, I don't remember graphics card name (it's not really my computer :D), Win XP SP2.

edit3: on Vista there is still very small font. Oh, I almost forget - game switches from fullscreen to window when I engage planet.
Yeah, it should do that.

I'm not sure what the problem with the text is, that's the same screen resolution I have. It doesn't really matter though, the text doesn't say anything important. Just the names of the stars, and they all just have numerical names...
[schilcote] It doesn't have to be good, it just has to not be "wow is that the only thing you could think of" bad

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Tamagoyaki
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Tue Nov 09, 2010 5:32 pm

BTW, game looks really promising :-) I like space trading games :D
Sorry for my poor english :-(
Last cause of death: arena opponent + crappy Cyclotron shield generator (I was insured).

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