Transcendence artwork

This is a moderated forum that collects tutorials, guides, and references for creating Transcendence extensions and scripts.
george moromisato
Developer
Developer
Posts: 2843
Joined: Thu Jul 24, 2003 9:53 pm
Contact:

Transcendence artwork

Post by george moromisato » Thu Jul 22, 2010 7:10 pm

I've posted 3D meshes and textures for Transcendence:

http://www.neurohack.com/downloads/TransArt101.zip

The pack is released under a Creative Commons license (basically, no commercial distribution). See License.txt.

I know it might be difficult to use these--I don't know what compatibility issues you'll run into. And unfortunately, I don't have a lot of time to help out.

But I thought it's better to release it than not.

Enjoy!

User avatar
Wolfy
Fleet Admiral
Fleet Admiral
Posts: 5342
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

Post by Wolfy » Thu Jul 22, 2010 7:15 pm

:D THANKS SO MUCH GEORGE!

*EXPLODES INTO A MOUNTAIN OF CAKE*
btw- does this contain the old EI100 from pre 0.7? and the red asteroid w/ hole station?
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
Image
Image

User avatar
alterecco
Fleet Officer
Fleet Officer
Posts: 1656
Joined: Wed Jan 14, 2009 3:08 am
Location: Enslaved by the Iocrym

Post by alterecco » Thu Jul 22, 2010 7:16 pm

* Grabs some Cake *

Thanks George, I love this cake!

User avatar
digdug
Fleet Admiral
Fleet Admiral
Posts: 2575
Joined: Mon Oct 29, 2007 9:23 pm
Location: Decoding hieroglyphics on Tan-Ru-Dorem

Post by digdug » Thu Jul 22, 2010 7:16 pm

YAY! Thank you very much ! :D

User avatar
Wolfy
Fleet Admiral
Fleet Admiral
Posts: 5342
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

Post by Wolfy » Thu Jul 22, 2010 9:00 pm

I think it only works on versions prior to 7.61 (thus you'll want version 7.6)... I think.

I'm testing out 7.6 right now; since caligari released tS as free /after/ 7.6 was released, you'll need this serial they provided: 9752722044273 to use old versions.
I'll put a dl link up if I can get it to work

FYI; the serial is legit; it's right here: http://www.caligari.com/downloads.html
Last edited by Wolfy on Thu Jul 22, 2010 10:06 pm, edited 1 time in total.
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
Image
Image

User avatar
Wolfy
Fleet Admiral
Fleet Admiral
Posts: 5342
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

Post by Wolfy » Thu Jul 22, 2010 9:14 pm

(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
Image
Image

User avatar
LordSutekh
Commonwealth Pilot
Commonwealth Pilot
Posts: 87
Joined: Sat Mar 20, 2010 9:36 pm
Location: Bedlam

Post by LordSutekh » Fri Jul 23, 2010 5:54 am

This is a treasure trove! I'll be slobbering over this for a while.

User avatar
Wolfy
Fleet Admiral
Fleet Admiral
Posts: 5342
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

Post by Wolfy » Fri Jul 23, 2010 1:14 pm

I'm going to sticky it, considering it's the largest resource we have and would take approximatly 22 zipped folders on xelerus to fit :D
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
Image
Image

User avatar
Shrike
Fleet Admiral
Fleet Admiral
Posts: 2638
Joined: Mon Aug 17, 2009 4:27 am
Location: Scouting the borders of sanity (there's a lovely view of the abyss).

Post by Shrike » Fri Jul 23, 2010 11:26 pm

I'm looking forward to trying these out..it'll give a huge deal of data on the items in the game.:D
Your friendly local genderqueer weapons designer & forum moderator. My pronoun is "They".

User avatar
Vizth
Commonwealth Pilot
Commonwealth Pilot
Posts: 54
Joined: Mon Sep 04, 2006 12:56 am
Location: Tellico Plains, Tennessee

Post by Vizth » Fri Jul 23, 2010 11:28 pm

40 facing dreadnaught here i come. XD
Image

User avatar
Darth Saber
Militia Commander
Militia Commander
Posts: 290
Joined: Mon Aug 04, 2008 4:53 pm
Location: Korriban

Post by Darth Saber » Mon Oct 25, 2010 5:58 pm

(Darth Saber enters room, dressed in traditional custom made Sith attire, and bringing two shopping bags full of ice cream, with dippers.)

George, I want to personally thank you for your gift to the community. You have now enabled us to manufacture ships truly worthy of Transcendence.

Now who wanted ice cream?

User avatar
Wolfy
Fleet Admiral
Fleet Admiral
Posts: 5342
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

Post by Wolfy » Mon Oct 25, 2010 7:28 pm

FREE ICECREAM! :D
*explodes into icecream*

Out of curiousity, who here uses truespace natively?
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
Image
Image

User avatar
Tamagoyaki
Commonwealth Pilot
Commonwealth Pilot
Posts: 52
Joined: Tue Mar 16, 2010 8:55 pm
Location: Poland
Contact:

Post by Tamagoyaki » Wed Oct 27, 2010 11:55 pm

I don't know what is happening - I've just downoaded TrueSpace via link provided by Wolfy... and it doesn't work with Transcendence .scn files :-(
Sorry for my poor english :-(
Last cause of death: arena opponent + crappy Cyclotron shield generator (I was insured).

User avatar
sdw195
Militia Captain
Militia Captain
Posts: 779
Joined: Wed Nov 18, 2009 1:01 am
Location: Still looking for the csc Antarctica
Contact:

Post by sdw195 » Thu Oct 28, 2010 12:00 am

Tamagoyaki wrote:I don't know what is happening - I've just downoaded TrueSpace via link provided by Wolfy... and it doesn't work with Transcendence .scn files :-(
did you use this http://downloads.phpnuke.org/en/downloa ... ESPACE.htm link or this http://www.caligari.com/downloads.html link??
Image
Image
Image
Image
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"

User avatar
Wolfy
Fleet Admiral
Fleet Admiral
Posts: 5342
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

Post by Wolfy » Thu Oct 28, 2010 1:50 am

You need to tell it to open the files via the TS6 options, or just double-click the file and it should automatically load it.
NOTE: you have to export it/save it via the TS6 options if you want to use it in another program or save your changes.
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
Image
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests