That's one detailed alignment system :O
So...can anyone view the code and determine what the alignment of the popular sovereigns? Also, if you plan to create a new sovereign, do you have to consider... all of this?! :/
New alignment system [George]
I like, and still use, the old alignment system. It is just like a (renamed) AD&D alignment table, and easy to remember.
constructive order = Lawful Good
constructive chaos = Chaotic Good
independent = Neutral
destructive order = Lawful Evil
destructive chaos = Chaotic Evil
constructive order = Lawful Good
constructive chaos = Chaotic Good
independent = Neutral
destructive order = Lawful Evil
destructive chaos = Chaotic Evil
Download and Play in 1.8 Beta...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Download and Play in 1.7...
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Playership Drones v7 (Beta): (OUTDATED!) Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Work in progress... Playership Drones v8: Work just started! Details to come later...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Download and Play in 1.7...
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Playership Drones v7 (Beta): (OUTDATED!) Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Work in progress... Playership Drones v8: Work just started! Details to come later...
D&D has nine alignments and even that has pitifully high granularity. You just can't plot three dimensional characters on a two dimensional alignment grid.
And you want to use it for something as complicated as international politics?
The alignment system should be discarded in favor of custom faction relationships for all.
And you want to use it for something as complicated as international politics?
The alignment system should be discarded in favor of custom faction relationships for all.
Literally is the new Figuratively
Yes.Atarlost wrote:D&D has nine alignments and even that has pitifully high granularity.
If I ran a D&D game, I would throw out alignment altogether. However, the alignment system has its uses, especially if you throw out Good and Evil and replace it with Blue and Red, or if you want to use card-carrying Saturday cartoon villians (who are hammy and fun).Atarlost wrote:You just can't plot three dimensional characters on a two dimensional alignment grid.
Atarlost wrote:And you want to use it for something as complicated as international politics?
Not really, all sovereigns without the fear of God are Lawful Evil if they do not have or are unwilling to wield absolute power, or Chaotic Evil if they have and wield absolute power. Besides, Transcendence is a game, and all I care about is who I can shoot, and who not to shoot.
Agreed.Atarlost wrote:The alignment system should be discarded in favor of custom faction relationships for all.
Download and Play in 1.8 Beta...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Download and Play in 1.7...
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Playership Drones v7 (Beta): (OUTDATED!) Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Work in progress... Playership Drones v8: Work just started! Details to come later...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Download and Play in 1.7...
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Playership Drones v7 (Beta): (OUTDATED!) Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Work in progress... Playership Drones v8: Work just started! Details to come later...
This needs to be stickied (or re-posted) at the modding reference, if no other topic has the new alignment information.
Download and Play in 1.8 Beta...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Download and Play in 1.7...
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Playership Drones v7 (Beta): (OUTDATED!) Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Work in progress... Playership Drones v8: Work just started! Details to come later...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Download and Play in 1.7...
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Playership Drones v7 (Beta): (OUTDATED!) Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Work in progress... Playership Drones v8: Work just started! Details to come later...
- RPC
- Fleet Admiral
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- Joined: Thu Feb 03, 2011 5:21 am
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Stickied in Modding Reference.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
- TheLoneWolf
- Militia Captain
- Posts: 799
- Joined: Thu Nov 28, 2013 5:03 pm
- Location: Aboard the CSS Radiant
My mind has been officially blown!
Why bang our heads on mods now, when Part 2 is bringing so many superb things soon?
I don't think that some of part1 will work with part2.
Why bang our heads on mods now, when Part 2 is bringing so many superb things soon?
I don't think that some of part1 will work with part2.